Search found 34 matches

by TheSoldiersShadow
Tue May 23, 2017 6:45 pm
Forum: Editing (Archive)
Topic: "Door_Open" ACS script not working, for whatever reason.
Replies: 3
Views: 506

Re: "Door_Open" ACS script not working, for whatever reason.

What does the error it gives you say?<br abp="690"><br abp="691">The Imp does not need a TID to execute a script, if it has action 80 it will execute its script upon dying. So if the Imp has action 80 with first argument 4, it should be working provided the door sector is correctly built and tagged ...
by TheSoldiersShadow
Tue May 23, 2017 5:53 pm
Forum: Editing (Archive)
Topic: "Door_Open" ACS script not working, for whatever reason.
Replies: 3
Views: 506

"Door_Open" ACS script not working, for whatever reason.

Ok, so I'm trying to make a ACS script so that when I kill an Imp, a door opens. But whatever I try to do, no matter what, it always gives me an error for the Door_Opening command. script 4 (void) { Door_Open (1, 64, 0); } This is literally what I put. I put the tag for the Imp and Door correctly ...
by TheSoldiersShadow
Fri Dec 23, 2016 12:58 pm
Forum: Editing (Archive)
Topic: How do I activate Infinite Items in script?
Replies: 4
Views: 345

How do I activate Infinite Items in script?

How do I make it so that when you collect a power up item (like Berserk, Light Amplification Goggles, etc.) you can have that power forever until you complete a level? I would like to make a Berserk only WAD, but I would like to have the power up active forever so that the player doesn't need to ...
by TheSoldiersShadow
Mon Aug 08, 2016 4:29 pm
Forum: Editing (Archive)
Topic: How do you fix sprites from appearing from the ground?
Replies: 2
Views: 260

Re: How do you fix sprites from appearing from the ground?

If you're using UDMF, you can set the Clip Midtextures flag in order to cut any 2 sided lines you're offsetting into the floor. Alternatively, if you have a lot of them and no reason for unclipped midtextures, you can set ClipMidTextures in your MAPINFO lump if you have one set. Awesome! I got it ...
by TheSoldiersShadow
Mon Aug 08, 2016 12:46 pm
Forum: Editing (Archive)
Topic: How do you fix sprites from appearing from the ground?
Replies: 2
Views: 260

How do you fix sprites from appearing from the ground?

Is there a way where I can avoid this? Every time I do something like this, THIS always happens:


Image


I'm using Doom Builder 2 and I test with Zdoom.
by TheSoldiersShadow
Sat Aug 06, 2016 12:22 pm
Forum: Off-Topic
Topic: What is your desktop wallpaper?
Replies: 53
Views: 3174

Re: What is your desktop wallpaper?

I've been using this epic black-only wallpaper. It's also HD!

Image
by TheSoldiersShadow
Wed Aug 03, 2016 11:50 pm
Forum: Off-Topic
Topic: The games/levels you were most scared of during childhood
Replies: 58
Views: 3504

Re: The games/levels you were most scared of during childhoo

Ocarina Of Time, the Deku Tree dungeon. I was terrified of that level when I first played it. Maybe it was the skulltulas. Maybe it was the music. I don't know, but I was scared of it for some reason. Doom 64. The whole frigging game scared me when I played it for the very first time. I got the game ...
by TheSoldiersShadow
Wed Aug 03, 2016 10:44 pm
Forum: Editing (Archive)
Topic: Monster Events problem I have. Help?
Replies: 6
Views: 535

Re: Monster Events problem I have. Help?

You should use a TeleportDest. While MapSpot seems to work with teleport specials, it is actually unintended behaviour and has broken old maps before. Not sure about the details here, but using TeleportDest is the absolute safest bet! You want to teleport when the Cyberdemons are killed, right ...
by TheSoldiersShadow
Wed Aug 03, 2016 5:17 pm
Forum: Off-Topic
Topic: You guys have any funny IRL stories to share?
Replies: 3
Views: 337

Re: You guys have any funny IRL stories to share?

The Thing Thing wrote:Well that was my story, sorry that it was a bit long but i still hoped that you enjoyed it. :D
OMG I loved that. That's awesome dude! Thanks for sharing xD
by TheSoldiersShadow
Tue Aug 02, 2016 11:30 pm
Forum: Off-Topic
Topic: You guys have any funny IRL stories to share?
Replies: 3
Views: 337

You guys have any funny IRL stories to share?

Ah. Nothing is better then to listen to someone tell a funny story about themselves and/or someone else (atleast for me, anyway). And since I enjoy a good laugh, does anyone have any hilarious IRL stories to share? It can be something that happened to you or someone else. It can also be a story that ...
by TheSoldiersShadow
Tue Aug 02, 2016 3:47 pm
Forum: Levels
Topic: DUMP Episode 3: BFG Edition [map + weapons released]
Replies: 1401
Views: 190741

Re: DUMP Episode 3: BFG Edition [Test builds pg. 55/56]

Is the project over? Or is there still room for more maps?
by TheSoldiersShadow
Mon Aug 01, 2016 4:21 pm
Forum: Editing (Archive)
Topic: Monster Events problem I have. Help?
Replies: 6
Views: 535

Re: Monster Events problem I have. Help?

They have tid 999 as soon as they are spawned. Before that, you should not try to count them. Thing_SpawnFacing works just as you thought it would, no need to replace anything. Just start the counting when they are spawned instead of using an open-script. You can keep your script 1 the way it is ...
by TheSoldiersShadow
Thu Jul 28, 2016 11:17 pm
Forum: Editing (Archive)
Topic: Monster Events problem I have. Help?
Replies: 6
Views: 535

Re: Monster Events problem I have. Help?

Chl wrote:Use [wiki]Spawn[/wiki] instead. That lets you assign a tid.
So do I have to replace my whole ACS? If so, what do I do?

I'm sorry, but I am NOT intelligent when it comes to ACS.
by TheSoldiersShadow
Thu Jul 28, 2016 2:01 pm
Forum: Editing (Archive)
Topic: Monster Events problem I have. Help?
Replies: 6
Views: 535

Monster Events problem I have. Help?

So i'm making a wad right now, and I would like to know how I can make a script execute for killing 6 cyberdemons. Now, this question has already been answered many times already. IDTag Cyberdemons, do some ACS and so on. But here's the problem: The cyberdemons only spawn when I pick up a megasphere ...
by TheSoldiersShadow
Mon Jul 11, 2016 5:56 pm
Forum: General
Topic: OBS & GZDoom problem that I have.
Replies: 3
Views: 534

Re: OBS & GZDoom problem that I have.

everennui wrote:...also... I would recommend not using window capture. Use game capture instead. ...and OBS Studio will work better. IMO.
Thanks m8! it worked perfectly!

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