Search found 76 matches

by edypagaza
Thu May 11, 2023 11:01 am
Forum: Gameplay Mods
Topic: Extra Lives for GZDoom!
Replies: 13
Views: 7093

Re: Extra Lives for GZDoom!

would be cool if you add a continue? and a 10 seconds counter like in metal slug, and when you press a certain button, you start with 5 lives again
so with this you can build an arcade doom
by edypagaza
Sun Jul 31, 2022 12:38 pm
Forum: Gameplay Mods
Topic: Stray Doom (Early Access)
Replies: 13
Views: 4131

Re: Stray Doom (Early Access)

Classic Edy. You're a damn monster, dude. Thanks lol Oh my gosh... bug report : sometimes something explodes and the cat dies for no reason. Yeah its not a bug, its something I forgot to remove when reaching 200 health hey man i have a question how do you do the rigs i been working with Blender and ...
by edypagaza
Wed Jul 27, 2022 4:15 pm
Forum: Gameplay Mods
Topic: Stray Doom (Early Access)
Replies: 13
Views: 4131

Stray Doom (Early Access)

https://i.imgur.com/9yT2Nen.png p-c0LchkzLA Stray's cat rips and tears through demonic hordes in brilliant upcoming Doom mod. This mod lets you play as the cat from Stray in the original Doom, and you can shoot your way through the game as the cat. But not only that, but you will be playing in ...
by edypagaza
Fri Mar 04, 2022 10:01 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Update v.101 (04/03/2022)!!!

I just uploaded the mod adding cool features like Executions or Glory kills and wall-jumping, also fixed some bugs and balanced the game a bit. To execute the glory kill, press "Use" (the open door button) lPtzxhuoDHU download from Moddb: https://www.moddb.com/mods/doom-shinobi/downloads/doom ...
by edypagaza
Sun Feb 20, 2022 10:55 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

Good update with extra gore and stuff! a bit delayed? thats weird... can you show me a video? i need to check this Here's the link to the video. It's hard to explain with extra detail but whenever i set the mouse sensitivity higher, the camera just can't follow the mouse movement. I think it can be ...
by edypagaza
Sat Feb 19, 2022 11:45 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

working now with execution|fatalities|glory kills
:wink:
by edypagaza
Sat Feb 19, 2022 11:42 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

Awesome indeed!! Very impressive Third Person doom mod. It has beefy, meaty impacts and it's so satisfying to play. I really like the fact you can throw both Shrikkens and Kunais that go loud and wild. And that throw move man... Super awesome! One problem i have? It's nothing but i think the camera ...
by edypagaza
Wed Feb 16, 2022 10:05 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

Next Update, the infamous Izuna Drop
by edypagaza
Tue Feb 15, 2022 12:59 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

RastaManGames wrote:Will it work with "AUGER;ZENITH"? :oops:
i dont think so, i tried but still crashes ):
by edypagaza
Mon Feb 14, 2022 8:15 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Re: Doom Shinobi Release (13/02/2022)!!!

I uploaded a fix patch for this mappack called Japanese Valentines
because map03 and map08 crashes the mod.



ModDB Fixpatch file:
https://www.moddb.com/mods/doom-shinobi ... s-fixpatch


EDIT:
forgot to mention, if you want the boss fight, just go to map30
by edypagaza
Sun Feb 13, 2022 8:05 pm
Forum: Gameplay Mods
Topic: Doom Shinobi Update v.101 (04/03/2022)!!!
Replies: 30
Views: 10043

Doom Shinobi Update v.101 (04/03/2022)!!!

https://i.imgur.com/7fCR4sh.png lPtzxhuoDHU 6ec6FHhHDII https://i.imgur.com/QGi0jCi.png https://i.imgur.com/ZmZAcUG.png https://i.imgur.com/kGYnkR4.png https://i.imgur.com/OHvOB2R.png https://i.imgur.com/ULMtym6.png https://i.imgur.com/igsXgcd.png https://i.imgur.com/DLyJESB.png ModDB: https://www ...
by edypagaza
Wed Jan 19, 2022 9:17 pm
Forum: Gameplay Mods
Topic: [v0.4 BETA Update] Doom Fighters
Replies: 45
Views: 23583

Re: [v0.4 BETA Update] Doom Fighters

Try to play this on the Splatterhouse mod as it's a perfect fit, but with a few issues... like picking weapons from the other mods your not the Doom Fighter anymore, and you can't jump and do the normal doom fighters moves anymore. Maybe needed a add on patch to replace weapons in other mods as ...
by edypagaza
Wed Dec 22, 2021 9:51 am
Forum: Gameplay Mods
Topic: [WIP] Doom: Eternal Slayer (v07 UPDATE) 12/24/2021!!
Replies: 51
Views: 31510

Re: [WIP] Doom: Eternal Slayer (v06 UPDATE) 12/22/2021!!

Updated this mod with a custom chasecam i added. Changelog v06: +Added Chasecam for better gameplay, you can swap in between weapon perspective as well. +Fixed some movements of the player that resets to idle state while attacking. +Tweaked some enemies attacks. +Buffed a bit some attacks to the ...
by edypagaza
Sat Nov 20, 2021 11:47 pm
Forum: Gameplay Mods
Topic: Complex DooM (UPDATED 10/01/22)
Replies: 115
Views: 140329

Re: Complex DooM (UPDATED 15/11/21)

I'm surprised about this update
you actually made me play this mod again and again with this new content, I like it a lot, hope to see more!
by edypagaza
Wed Nov 10, 2021 12:51 pm
Forum: Gameplay Mods
Topic: Icon of sin boss thing i made (Updated!)
Replies: 8
Views: 2593

Re: Icon of sin boss thing i made

any video or screenshot?
otherwise people will ignore it

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