Search found 7 matches
- Tue Oct 26, 2021 12:32 pm
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653673
Re: (Release 1.02) Ashes Afterglow TC
Thank you very much. I'm not sad about missing the dialogue, I'm just glad to be able to continue my adventure. Also to mirror what others have said, I would absolutely pay money for this, if you ever make that an option in the future. Keep up the fantastic work.
- Tue Oct 26, 2021 10:57 am
- Forum: Abandoned/Dead Projects
- Topic: Ashes Afterglow TC - closing the vault
- Replies: 1779
- Views: 653673
Re: (Release 1.02) Ashes Afterglow TC
I seemed to have softlocked myself... with the tunnels quest in Prosperity. At least I think so. I have the seeds and the sheriff tells me he will speak to the baron but nothing happens. I cleared out the tunnels and interacted with both the water and old wall and nothing happens. The dialogue with ...
- Mon Jul 29, 2019 12:08 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097703
Re: Hideous Destructor
I feel like bleeding needs a sound cue in its current state. The only way to know you are bleeding is to look down or look at your face sprite. Which isn't terrible, BUT there was an ancient version of the droplets mod that did it perfectly. If you were bleeding, you could tell how bad it is by ...
- Sat Jul 27, 2019 10:16 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097703
Re: Hideous Destructor
- Assault Rifle mag-keying is a fun gimmick but gets frustrating after a while. Not sure what the deal is with rounds detonating when reloading mags. An option to disable this would be appreciated. You can actually reload ZM66 mags without detonating the ammo if you take your time and do it slowly ...
- Fri Apr 05, 2019 4:59 am
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097703
Re: Hideous Destructor
I love the hd_yolo feature, but there is one big flaw with it. You can't die in the downed state and enemies will still attack you. The problem is that not that you can't die but damage will stack infinitely, which happened to my friend during a game. After I finished with a big fight, I scanned my ...
- Sun May 06, 2018 11:30 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097703
Re: Hideous Destructor [Release version 3.3.2.1]
There is a feature in the game Jagged Alliance 2 (1.13) where your mercenaries will forget exactly how much ammunition they have in their magazine while in battle. They will approximate the number of bullets left, and the accuracy is dependent on their wisdom stat. From simply '??' to knowing it has ...
- Tue Feb 16, 2016 7:31 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1097703
Re: Hideous Destructor [last update dated January 25, 2016]
My friend brought up a good point when we were playing in co-op. If having many weapons weighs you down, you should be able to pick up ammo on the ground instead of picking up the weapon entirely. For example, say you'd like to only have a the pump shotgun or a super shotgun, you can't pick shells ...