Search found 60 matches
- Tue Jun 27, 2023 12:49 pm
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
Enemies you kill already grant points. That's one third of the "performance bonus". You can adjust how generous the bonus is in the mod options.
- Thu Sep 15, 2022 7:40 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
Version 2.9 has been released.
Notable changes:
Notable changes:
- Prevent the configuration being corrupted when shortsightedly using the give everything command
- Wed May 25, 2022 9:36 pm
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.8
Yes, it was added in version 2.4.
It is an item you can buy from the shop. It can be activated to enter targeting mode. After locking on a remote item, that item will be teleported towards you. It is powered by phase devices.
It is an item you can buy from the shop. It can be activated to enter targeting mode. After locking on a remote item, that item will be teleported towards you. It is powered by phase devices.
- Wed Apr 06, 2022 9:15 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.8
I'm afraid i have never seen anything like this happen. I doubt it has anything to do with this mod — all things considered, it's really basic in structure. Are you loading ZetaShop after Arsenal in your mod order? Because that's the only thing that might have anything to do with anything.
- Sat Jun 19, 2021 3:14 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.8
No, i haven't. I will now proceed to consider it. Don't hold your breath, though; Truth be told, it doesn't look much like something i'll be interested in doing.
- Fri Apr 02, 2021 10:29 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.7
Version 2.8 has been released.
Notable changes:
Notable changes:
- A keybinding to show possible assemblies for your currently held weapon
- Minor tweaks and fixes
- Thu Mar 18, 2021 7:54 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.7
You can give yourself back the items you discovered by using a console command like give ZS[ActorName]KnownToken . The ActorName would be the internal Arsenal name the item is know by, such as "RLDeathsGaze" that you mention. I am a bit worried about the reasons that could have caused the corruption ...
- Sat Jan 23, 2021 2:11 pm
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.7
Broken record, but Dedicated Backpack can still be exploited as an ammo crafter by dropping it and then selecting any other type than the one you want as the excess gets thrown out 1:1, so you can switch back and pick it up at 2:1. Am totally exploiting this for the current playthrough with one of ...
- Mon Nov 30, 2020 12:17 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.7
Check your load order. ZetaShop depends on Arsenal, and must, therefore, be supplied after it on the command line. Says so right in the README.
- Wed Nov 18, 2020 7:02 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.7
Version 2.7 has been released.
Notable changes:
Notable changes:
- Fix shop input being broken in GZDoom 4.5
- Add extra pricing options to the shop
- Various small tweaks and fixes
- Wed Nov 18, 2020 12:39 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.6
Thank you for letting me know; I'm currently in the process of getting a new computer set up to replace the one that died on me, which is taking a bit longer than anticipated. Once i'm done and has caught up on my normal obligations, i'll try to have a look and, hopefully, figure out what happened ...
- Sat Jul 25, 2020 4:17 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.6
Turns out there was indeed a bug in the ammo dropping code that caused extra ammo to be dropped, which should now be fixed in git. I'm still not sure how to — or even if i should — deal with the ammo farming exploit, which is specific to the way dedicated backpacks themselves function. I'll think abo ...
- Thu Jul 23, 2020 9:46 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.6
Using current DRLA and Zetashop official download, start new game as Scout, standard difficulty. Start at 60 bullets. Summon rldedicatedbackpackpickup, equip for non-bullet ammo. Reduces to 40 bullets but spawns 3 clips worth 30 total. Drop backpack, set to bullet ammo, pick up 3 clips for 60 ...
- Tue Jul 21, 2020 11:22 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.6
The ammo dropping feature is highly exploitable with the Dedicated Backpack by dropping and re-equipping it, assuming you somehow have ammo issues with it in the first place. Can you confirm that you can get more ammo from the dedicated backpack than you picked up to fill it? With numbers, please ...
- Wed Jul 15, 2020 5:11 am
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 39636
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.6
Version 2.6 has been released.
Notable changes:
Notable changes:
- Add an option to adjust how generous the game is about your performance
- Add an option to not carry over your credits between campaigns
- All removed backpacks will now drop any extraneous ammo, not only sold ones
- Various small tweaks and fixes