Hello! I published my first video with our delightful companion. Allow me to spam it here:
Search found 149 matches
- Sun Oct 26, 2025 7:06 am
- Forum: Gameplay Mods
- Topic: Companion Mod: Daisy Eternal
- Replies: 6
- Views: 1638
- Mon Oct 20, 2025 5:02 pm
- Forum: Gameplay Mods
- Topic: Codename Veneza: A Sky Driver Mod - v2.7.1 / v1.6
- Replies: 35
- Views: 14974
Re: Codename Veneza: A Sky Driver Mod - v2.7.1 / v1.6
It can be played with monster mods, at least some of them:RastaManGames wrote: ↑Tue Aug 24, 2021 4:21 am Sad, that weapons and monsters are into one pack...
I wish it can be separate, 'cause weapons are really nice and can be very dope with some custom monster packs.
- Thu Oct 09, 2025 4:23 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Mortal Kombat DooM (Mortal Kombat II for gzdoom)
- Replies: 3
- Views: 926
Re: Mortal Kombat DooM (Mortal Kombat II for gzdoom)
Outstanding.
- Mon Sep 01, 2025 7:22 pm
- Forum: Gameplay Mods
- Topic: Beautiful Doom 7.1.6 (June 2nd, 2021)
- Replies: 525
- Views: 248569
Re: Beautiful Doom 7.1.6 (June 2nd, 2021)
Took me a while to finally try Beautiful Doom out, and I regret not doing it earlier... It is outstanding.
- Wed Aug 27, 2025 5:38 am
- Forum: Gameplay Mods
- Topic: BloodWave: What A Mess
- Replies: 11
- Views: 4680
- Tue Aug 26, 2025 12:29 pm
- Forum: Gameplay Mods
- Topic: BloodWave: What A Mess
- Replies: 11
- Views: 4680
Re: BloodWave: What A Mess
So, the download link for this mod is currently down. I don't know if anybody noticed , but it is. The short version is, I was hosting the whole thing on itch.io, and, well, the whole thing with the payment processors happened. BloodWave wasn't affected, but...look, itch.io's staff started ...
- Mon Aug 11, 2025 5:38 pm
- Forum: Gameplay Mods
- Topic: ARACNOCIDE 2.9b (Updated 26/APR/25)
- Replies: 627
- Views: 180872
Re: ARACNOCIDE 2.9b (Updated 26/APR/25)
I finally revisited Aracnocide monsters, this time with Codename: Nomad and a bunch of other Dr_Cosmobyte mods (and some others). Good fast-paced challenging fun:
- Tue Aug 05, 2025 10:54 am
- Forum: Gameplay Mods
- Topic: Hell Crusher 0.5 - Skilled based overpowered gameplay mod
- Replies: 86
- Views: 100205
Re: Hell Crusher 0.5 - Skilled based overpowered gameplay mod
this power fantasy is quite satisfactory. Gotta revisit it in some other contexts.
- Mon Jul 14, 2025 8:43 pm
- Forum: Gameplay Mods
- Topic: Vox Arcana
- Replies: 5
- Views: 1782
Re: Vox Arcana
A straightforward mod that can easily fit lovecraftian-inspired themes. Here's my first video with it:
- Sun Jun 29, 2025 6:52 am
- Forum: Gameplay Mods
- Topic: SDMonsters - Smooth Doom monsters, but slightly enhanced.
- Replies: 9
- Views: 9474
Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.
I really liked the initiative to build a Smooth Doom monster pack. I just published a video with it, which you already saw, but here it is again:
- Mon Jun 16, 2025 5:44 pm
- Forum: Gameplay Mods
- Topic: SpaceGun monsters for Doom
- Replies: 3
- Views: 1268
- Fri Jun 06, 2025 9:53 am
- Forum: Gameplay Mods
- Topic: SpaceGun monsters for Doom
- Replies: 3
- Views: 1268
Re: SpaceGun monsters for Doom
this looks interesting. Gotta try it.
- Fri May 09, 2025 11:32 am
- Forum: Gameplay Mods
- Topic: Universal i-frames
- Replies: 4
- Views: 2103
Re: Universal i-frames
interesting. should work well with other old school mods.
- Fri Apr 04, 2025 12:16 pm
- Forum: Gameplay Mods
- Topic: ModOhEXTRAFun! - v0.7 :)))))
- Replies: 12
- Views: 4113
Re: ModOhEXTRAFun! - v0.5!
Brilliant!
- Fri Feb 14, 2025 10:28 am
- Forum: Gameplay Mods
- Topic: Wolfen-Saga
- Replies: 1
- Views: 937
Re: Wolfen-Saga
hey, Kriegsland Enemies Pack is from Dr_Cosmobyte, made of the mod he built with YukesVonFaust.