Search found 8 matches
- Wed Jul 20, 2016 6:04 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2143926
Re: The WIP Thread
Done some more work on this map. For the first mission it will focus more on exploration and outwitting the basic security systems of the facility. There'll be several different ways to reach your objective. For example you could drain the levels of the older sewage system and sneak around in those ...
- Wed Jul 20, 2016 8:02 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2143926
Re: The WIP Thread
Neat project you are progressing there! And i just saw cacodemon had a power shot or something. So here's my question, is every enemies will have their own power shot or something? Also adding the name and health tag upon the enemies would be wonderful touch, too! Thanks, and Yep, all enemies will ...
- Tue Jul 19, 2016 7:14 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2143926
Re: The WIP Thread
Mapping looks a little dull, but a great concept so far. I would like to see this implemented with classic Doom 1 and 2 maps. Yeah, going to improve pretty much everything about the level design once I get everything implemented, thanks for the feedback! As far as it being implemented with classic ...
- Tue Jul 19, 2016 4:45 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30877
- Views: 2143926
Re: The WIP Thread
Took me long enough to do this.
- Fri Jun 10, 2016 1:44 pm
- Forum: Gameplay Mods
- Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
- Replies: 182
- Views: 128649
Re: Combined_Arms, exotic weaponry galore
Fantastic work on this, having a blast. I laughed my ass off when I saw the Plakanomicon for the first time. I feel like you could do a magic themed weapon pack really well.
- Fri Jun 10, 2016 7:15 am
- Forum: Abandoned/Dead Projects
- Topic: [Stupid mod]Flowey as the Archvile
- Replies: 12
- Views: 2511
Re: [Stupid mod]Flowey as the Archvile
Was looking pretty cool there, then flowey felt like destroying your ears.
good work.
good work.
- Mon Jun 06, 2016 6:28 pm
- Forum: Gameplay Mods
- Topic: HERE COME DAT BOI
- Replies: 50
- Views: 11664
Re: HERE COME DAT BOI
Needs more memeage, maybe you should replace every character in the font with pepe?
- Mon Jan 18, 2016 4:53 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Ascension - A GZDoom RPG (WIP)
- Replies: 1
- Views: 1567
Ascension - A GZDoom RPG (WIP)
Ascension is an Open-World RPG mod for Doom 2 that I have been working on since April of last year on and off, with no solid schedule. It's coming along, but there is still a whole lot of work to be done. An early version may be ready for the public within a few months. (no promises) List of ...