Search found 8 matches

by michael9r9r
Wed Jul 20, 2016 6:04 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2143926

Re: The WIP Thread

Done some more work on this map. For the first mission it will focus more on exploration and outwitting the basic security systems of the facility. There'll be several different ways to reach your objective. For example you could drain the levels of the older sewage system and sneak around in those ...
by michael9r9r
Wed Jul 20, 2016 8:02 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2143926

Re: The WIP Thread

Neat project you are progressing there! And i just saw cacodemon had a power shot or something. So here's my question, is every enemies will have their own power shot or something? Also adding the name and health tag upon the enemies would be wonderful touch, too! Thanks, and Yep, all enemies will ...
by michael9r9r
Tue Jul 19, 2016 7:14 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2143926

Re: The WIP Thread

Mapping looks a little dull, but a great concept so far. I would like to see this implemented with classic Doom 1 and 2 maps. Yeah, going to improve pretty much everything about the level design once I get everything implemented, thanks for the feedback! As far as it being implemented with classic ...
by michael9r9r
Tue Jul 19, 2016 4:45 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2143926

Re: The WIP Thread



Took me long enough to do this.
by michael9r9r
Fri Jun 10, 2016 1:44 pm
Forum: Gameplay Mods
Topic: Re: Combined_Arms v2.3: Reloaded edition! (last post here 4-18-23)
Replies: 182
Views: 128649

Re: Combined_Arms, exotic weaponry galore

Fantastic work on this, having a blast. I laughed my ass off when I saw the Plakanomicon for the first time. I feel like you could do a magic themed weapon pack really well.
by michael9r9r
Fri Jun 10, 2016 7:15 am
Forum: Abandoned/Dead Projects
Topic: [Stupid mod]Flowey as the Archvile
Replies: 12
Views: 2511

Re: [Stupid mod]Flowey as the Archvile

Was looking pretty cool there, then flowey felt like destroying your ears.

good work.
by michael9r9r
Mon Jun 06, 2016 6:28 pm
Forum: Gameplay Mods
Topic: HERE COME DAT BOI
Replies: 50
Views: 11664

Re: HERE COME DAT BOI

Needs more memeage, maybe you should replace every character in the font with pepe?
by michael9r9r
Mon Jan 18, 2016 4:53 am
Forum: TCs, Full Games, and Other Projects
Topic: Ascension - A GZDoom RPG (WIP)
Replies: 1
Views: 1567

Ascension - A GZDoom RPG (WIP)

Ascension is an Open-World RPG mod for Doom 2 that I have been working on since April of last year on and off, with no solid schedule. It's coming along, but there is still a whole lot of work to be done. An early version may be ready for the public within a few months. (no promises) List of ...

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