Search found 26 matches

by Jake Merlin
Sun Sep 03, 2006 8:58 am
Forum: General
Topic: What's the most important thing in doom maps!?
Replies: 54
Views: 2774

Wills wrote:Your sarcasm detector is broken.
Is this a forum about doom, or about people making jokes cause i really need to know if you all are serious about the engine or all of you like to go off-topic. :evil:
by Jake Merlin
Sun Sep 03, 2006 8:47 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Tell ZDoom to use a proxy server
Replies: 3
Views: 393

You mean it will use a Proxy server on a program aswell? AIM, YAHoo...um...STarCraft? LOL?
by Jake Merlin
Sun Sep 03, 2006 8:36 am
Forum: General
Topic: What's the most important thing in doom maps!?
Replies: 54
Views: 2774

Obviously you can't see the completely obvious nature of the comaprison, and the completely obvious way in which Doom and Tomb Raider are all the same in everything but name. I mean, Tomb Raider sets the standard for Doom as it quite obviously should. ;) You used the word "Obvious" about 4 times ...
by Jake Merlin
Sat Sep 02, 2006 3:28 pm
Forum: General
Topic: What's the most important thing in doom maps!?
Replies: 54
Views: 2774

jimmy91 wrote:Ugh. Gameplay... >:(
Vote in poll you have choice of four options
I only see three. :?
The forth option is do not vote at all, but that would be my guess not to offend you. I would say Detail & GamePlay. Tomb raider games have beautiful scenery and gameplay, thus so should doom.
by Jake Merlin
Sat Sep 02, 2006 2:50 pm
Forum: Editing (Archive)
Topic: [Project] MARINEX.WAD
Replies: 10
Views: 953

What are you talking about? Anyway nice modification. lol, why am i saying that... :?
I just love the Skulltag chaingun...
You mean MiniGun? :lol:
by Jake Merlin
Wed Aug 30, 2006 8:37 am
Forum: Closed Feature Suggestions [GZDoom]
Topic: Spawn Where Died - DMFLAG2
Replies: 10
Views: 581

Spawn Where Died - DMFLAG2

Spawn Where Died - DMFLAG2
I kinda like that ability since Zdaemon and Skulltag has it, and I though Skulltag was based on ZDoom so why does Zdoom not have that kind of DM Flag?
by Jake Merlin
Thu Aug 24, 2006 8:32 pm
Forum: Editing (Archive)
Topic: SetTranslation (For All Maps, IWADS Aswell)
Replies: 5
Views: 355

Can anyone help me a bit here what i may have done wrong or need to do? So it works for all maps like doom e1m1? or Doom2 map20 or any map with mods.
by Jake Merlin
Thu Aug 24, 2006 1:18 pm
Forum: Editing (Archive)
Topic: SetTranslation (For All Maps, IWADS Aswell)
Replies: 5
Views: 355

SetTranslation (For All Maps, IWADS Aswell)

I was trying to make a mod, and i wanted to have a red marine and a blue marine, just like the player can become those colors. The only problem is how do i make one of those scripted marines change into those colors? I know that you can set translation to 0, 1, 2 but how about making it red with ...
by Jake Merlin
Thu Aug 24, 2006 6:48 am
Forum: Editing (Archive)
Topic: Marines (A_Chase)
Replies: 18
Views: 1000

Dang I have the same problem he does. I redifined the missle and pain states, but he still goes to normal speed after shooting... ...but if I shoot my marine he speeds up again 0_o Same crap i have and it has to do with the See, Missile Options, they do not have the reference to "goto See" i think ...
by Jake Merlin
Thu Aug 24, 2006 6:44 am
Forum: Levels
Topic: Ultimate Torment & Torture (New Screens p.26)
Replies: 439
Views: 46364

So where can I download this new game?
by Jake Merlin
Fri Aug 11, 2006 9:21 am
Forum: Editing (Archive)
Topic: inventory / ammo through cheats question
Replies: 6
Views: 530

No. There is intentionally no way to completely disable cheats. Don't even bother to ask for it. It won't be implemented. The last thing we need is another ZDaemon fan, if you want cheats off, turn them off but other may want to cheat on their own servers so if Zdoom adds the same thing like ...
by Jake Merlin
Fri Aug 04, 2006 6:27 pm
Forum: Closed Feature Suggestions [GZDoom]
Topic: new A_RailAttack
Replies: 64
Views: 5928

how do i make the railgun attack so it auto aims at any hight? like other weapons?
by Jake Merlin
Wed Aug 02, 2006 9:45 pm
Forum: Editing (Archive)
Topic: Marines (A_Chase)
Replies: 18
Views: 1000

i did, but when the marine shoots, it goes back to its normal speed.
by Jake Merlin
Wed Aug 02, 2006 9:38 pm
Forum: Editing (Archive)
Topic: How do you add DECORATE items to the DoomBuilder list?
Replies: 2
Views: 206

How do you add DECORATE items to the DoomBuilder list?

i tried to do this trick for adding decorates in the correct category, but all it does is leave them in the same DECORATE category or simply give me a run time error! teh wad has everything added, i do not get it why it won't add the actors i made or crash! any help?
by Jake Merlin
Wed Aug 02, 2006 9:33 pm
Forum: General
Topic: Dark7, The Best ZDoom Wad
Replies: 1
Views: 662

Dark7, The Best ZDoom Wad

Dark7, The Best ZDoom Wad The style the atmosphere is just pure perfection in this game. I love its layouts, the look, the freestyle. The gameplay is absolutely pure perfection. I do not know what makes this wad so hated by some people but for some reason i just love it. Dark7 and its sequal are ...

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