Search found 11 matches

by Marcus Koller
Mon Jul 17, 2006 3:03 pm
Forum: Closed Bugs [GZDoom]
Topic: ZDoom 2.1.2 [Fatal Error]
Replies: 32
Views: 1919

Removed - TOS Violation
by Marcus Koller
Mon Jul 17, 2006 9:15 am
Forum: Closed Bugs [GZDoom]
Topic: ZDoom 2.1.2 [Fatal Error]
Replies: 32
Views: 1919

ZDoom 2.1.2 [Fatal Error]

ZDoom 2.1.2 Occured: After summoning a marine and shooting it, if painchance was achieved the game crashes. Also happens when chasing player and getting shot. I used doom2.wad report.txt Code: C0000005 (Access Violation) Address: 004828C6 Flags: 00000000 Windows 9x 4.90 Build 73010104 GS=0000 FS ...
by Marcus Koller
Sun Jul 16, 2006 3:37 pm
Forum: Closed Bugs [GZDoom]
Topic: ZDoom Fatal Error
Replies: 6
Views: 666

I won't post insults in this forum I won't post insults in this forum I won't post insults in this forum I won't post insults in this forum I won't post insults in this forum I won't post insults in this forum Edited by Graf Zahl Leave it to the source creators okay, This is no damn duplicate! I ...
by Marcus Koller
Sun Jul 16, 2006 11:59 am
Forum: Editing (Archive)
Topic: Adding Decorates To Proper List (DB)
Replies: 12
Views: 433

its crashed the builder when I went to things mode! eeek!
by Marcus Koller
Sun Jul 16, 2006 10:27 am
Forum: Closed Bugs [GZDoom]
Topic: ZDoom Fatal Error
Replies: 6
Views: 666

I am seriously tempted to dump this immediately. For god's sake, be a little more specific. What did you do when it crashed. And can't you give this a decent thread title? And even though you use another username now, that's no excuse for repeating the same stupid things you have been criticised ...
by Marcus Koller
Sun Jul 16, 2006 10:14 am
Forum: Closed Bugs [GZDoom]
Topic: ZDoom Fatal Error
Replies: 6
Views: 666

ZDoom Fatal Error

report.txt Code: C0000005 (Access Violation) Address: 004828C6 Flags: 00000000 Windows 9x 4.90 Build 73010104 GS=0000 FS=259f ES=0177 DS=0177 EAX=00000000 EBX=00000094 ECX=00d92110 EDX=00000000 ESI=00d92110 EDI=0000000a EBP=00c7ae2c EIP=004828c6 ESP=0090fa6c CS=016f SS=0177 EFlags=00010246 CF- PF ...
by Marcus Koller
Sun Jul 16, 2006 10:04 am
Forum: Editing (Archive)
Topic: Adding Decorates To Proper List (DB)
Replies: 12
Views: 433

Adding Decorates To Proper List (DB)

How do you make your new items get added in the correct section of the doom builder thing categories?
by Marcus Koller
Fri Jul 14, 2006 8:34 pm
Forum: Editing (Archive)
Topic: Weapons Resource WAD
Replies: 2967
Views: 167948

I got the error

unknown ammo type darmmana in vilestaff
by Marcus Koller
Fri Jul 14, 2006 8:33 pm
Forum: Editing (Archive)
Topic: Codes Strife Weapons
Replies: 6
Views: 645

What do you mean, you have to place the weapon in the map somewhere, how else could it be implemented, and if you mean what i don't htink you mean but you might, zdoom supports strife, doom, doom2, hexen and heretic (doesn't it, or am i confused) so the game will know what a "flamethrower" is. how ...
by Marcus Koller
Fri Jul 14, 2006 7:55 pm
Forum: Editing (Archive)
Topic: Codes Strife Weapons
Replies: 6
Views: 645

Its not working how is the flamethrower from stirfe going to be implemented to doom?
by Marcus Koller
Fri Jul 14, 2006 6:59 pm
Forum: Editing (Archive)
Topic: Codes Strife Weapons
Replies: 6
Views: 645

Codes Strife Weapons

Codes Strife Weapons

What are the codes "ACTOR" for the weapons of strife, I want to add them to doom!

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