Search found 163 matches
- Sun Aug 08, 2021 1:30 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38026
- Views: 4636927
Re: [SPRITES] Spriting Carnival!!
Very accurate and neat SoD rifle you've got there! Even the muzzle flash looks great :D Thank you captain. Been messing around with Captain J.'s Blake Stone HD weapon sprites. Was really curious to see how they would look fully animated and in-game. Here they are animated, all based on the 64x64 ...
- Sun Aug 08, 2021 1:54 am
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38026
- Views: 4636927
Re: [SPRITES] Spriting Carnival!!
Made a bolt action rifle for Wolf 3d mods in the style of SOD lost episodes.
Id Software
FormGen
Woolie Wool (general inspiration and basis of the pickup sprite)
Credits:Id Software
FormGen
Woolie Wool (general inspiration and basis of the pickup sprite)
- Thu Aug 05, 2021 12:15 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.07
Those are some solid suggestions, with clever ways to handle the implementation without affecting the current state of the mod, thanks. About the buildified doomguy, you are right about ntmai, I guess I didn't give it much thought. It's just that I play a lot in coop so I thought it would be cool ...
- Thu Aug 05, 2021 12:46 am
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.07
As for the next steps? Since there's already doom monster in here I was thinking of expanding the concept (this is DN3 DooM after all). So, what would you guys want to see next? a. Add the Doomguy player class with vanilla-like enhancements (or even build-like enhancements?), or b. Add more doom ...
- Fri Jun 25, 2021 11:26 am
- Forum: Gameplay Mods
- Topic: Samsara: Extra Heroes (Version C2) + ExMixer (0.81)
- Replies: 184
- Views: 72912
Re: Samsara: Extra Heroes (Version C2) + ExMixer (0.81)
if you're still adding classes could you make a Terminator Rampage loadout? There's a TR-themed weapons mod for doom but unfortunately no enemies to go along with it, I'd love to see it some day if possible. Operation Body Count is another one that would go well alongside the existing sets. And for ...
- Fri Mar 05, 2021 10:47 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38026
- Views: 4636927
Re: [SPRITES] Spriting Carnival!!
You know what? Fuck you. [un-supers your shotgun] https://imgur.com/a8Dnenx (inspired by a joke made by LossForWords on the ZDoom Discord) That's actually one of the better takes on the whole "realistic doom shotgun" concept that I've seen, good job. Could you make a version where the stock is ...
- Tue Oct 13, 2020 9:09 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.06
Understandable. What about the Cyber Keef from PSX Duke 3D? Or the melee pig pinkie demon replacement enemy from Don Ramon (which is supposed to be based on a DNF enemy)? Perhaps it could remedy this mod's lack of a melee enemy equivalent to the specter/pinkie. I know about the Cyber Keef, but for ...
- Sun Oct 11, 2020 11:05 am
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.06
For hellbound, try inverting the load order (load dn3doom after the map). This works, thanks. About the cyber enforcer, could be, but I don't think don ramon's implementation is the right one. That enemy is a boss and is much bigger and complex, you can see it in amc tc and alien armageddon ...
- Sat Oct 10, 2020 10:45 am
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.06
Would you consider adding this guy from Don Ramon's TC over into the (optional enemy) roster? Honestly he fits into the duke aesthetic way more than that Realm667 TV alien stylistically speaking, and has a similar attack. https://imgur.com/a/cwfr5N5 In addition, the hud doesn't work on map sets like ...
- Wed Oct 07, 2020 12:04 pm
- Forum: Gameplay Mods
- Topic: [RELEASE] DN3DooM - update v.1.08c
- Replies: 350
- Views: 97404
Re: [RELEASE] DN3DooM - update v.1.06
Getting a crash when using the freeze thrower: Crash.png Would you consider adding an option to disable bullet tracers and sparks in a future update? Same. I was on map 27 shooting a firefly trooper + rail gun alien with the freeze thrower and got this error. crash.png Also, the flamethrower burns ...
- Thu Apr 16, 2020 5:11 pm
- Forum: Requests
- Topic: Pie in the Sky enemy sprites
- Replies: 0
- Views: 374
Pie in the Sky enemy sprites
Hi. I already asked in the "mod download link broken" thread, but perhaps here is a more fitting place. Has anyone saved the Pie in the Sky enemies sprite sheet from this thread? viewtopic.php?f=37&t=23250 If not, is there any software or website that I can use to convert .VGA files (the format that ...
- Wed Apr 15, 2020 8:27 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4962
- Views: 1221645
Re: Mod Download Broken? Request Reuploads Here
Has anyone saved torridgristle's Expert (PSX fps) sprites and sounds pack? viewtopic.php?f=37&t=37442 Check the Mega Folder from that thread: https://mega.nz/#F!1xdEFQ4A!wTuvZxFatpVjMPBAZVUtTQ Both files should be there (Expert-TIM-to-BMP.7z and Expert-VB-to-WAV.7z). Thanks. Does anyone also have ...
- Sat Apr 11, 2020 1:40 pm
- Forum: General
- Topic: ZDoom project ideas you have
- Replies: 5356
- Views: 688618
Re: ZDoom project ideas you have
Someday in the distant future I want to remake an old wad called Maruta 731 about an allied spy infiltrating a Japanese chemical warfare/human experimentation laboratory in Manchukuo. The wad was really rough around the edges but the grainy black and white filter mixed with a foreboding metal ...
- Tue Apr 07, 2020 5:12 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4962
- Views: 1221645
Re: Mod Download Broken? Request Reuploads Here
Has anyone saved torridgristle's Expert (PSX fps) sprites and sounds pack? viewtopic.php?f=37&t=37442
- Fri Apr 03, 2020 11:50 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Project Osiris - Alien Breed 3D for GZDoom (1.0.3)
- Replies: 227
- Views: 100904
Re: Project Osiris - Alien Breed 3D for GZDoom (0.9 BETA)
Would you ever consider giving Alien Breed 3D II the same treatment?