Search found 212 matches
- Thu Jul 02, 2020 6:36 pm
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1037
- Views: 237985
Re: Wrath of Cronos RPG V3A
Wasn't this mod inspired by a "similar" total conversion mod that had a similar name or something? I'm trying to find it but it's hard, does anyone know its name?
- Tue Feb 18, 2020 3:33 pm
- Forum: Gameplay Mods
- Topic: [WIP] The Trooper - 0.3.4 [INFINITE HIATUS]
- Replies: 352
- Views: 71567
Re: [WIP] The Trooper - 0.3.1 [WEAPONS ONLY VERSION]
Oh thanks for that. Also figured I could use the "Force Crosshair" option and scale it to 0, worked like a charm. I'm finding strange the ammount of weapoanry on the same weapon slot, should be even more crowded with full arsenal.
- Mon Feb 17, 2020 9:02 pm
- Forum: Gameplay Mods
- Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
- Replies: 108
- Views: 38757
Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.4
Hey, fellow mod user here! I've been using it for quite a while and I've unlocked some cool stuff, the thing is that I find the persistent money kind of cheating, so I'd like to know if you were planing on rebalancing or even adding another version of the mod were you get zero money at the start of ...
- Sun Feb 16, 2020 11:42 am
- Forum: Levels
- Topic: Hexen: Cult of Despair - A WoC campaign (New 1.4A Version!)
- Replies: 169
- Views: 78108
Re: Hexen: Cult of Despair - A "semi-openworld" WoC campaign
Wanted to try this one but it doesn't seem to be compatible with WOC3.0 Will the mapset be compatible with the new version of WOC next patch?
- Sun Feb 16, 2020 10:49 am
- Forum: Gameplay Mods
- Topic: [WIP] The Trooper - 0.3.4 [INFINITE HIATUS]
- Replies: 352
- Views: 71567
Re: [WIP] The Trooper - 0.3.1 [MELEE DAMAGE SCALING!]
This mod looks really cool but I just can't get into it personally cause I didn't like the mandatory Monster Set (which is weird since I had old files for this mod and the Monster Set was a separate WAD) and I don't really like crosshairs, specially custom ones, they look waaaaaaaaaaaay bigger than ...
- Fri Oct 11, 2019 8:05 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171920
Re: Bullet-Eye (SNES/Retro Style Mod) v0.10 - 1-Up!
Thanks for the help, but I remember the game being specificaly on the Super NES and if memory serves it was a Shmup on Space, but unfortunately none of those seem to be the one I was looking for. I'm starting to think that my mind was playing tricks on me, perhaps I heard a Megaman X 3 song and ...
- Fri Oct 11, 2019 5:36 pm
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1195
- Views: 443854
Re: [3.2!] FINAL DOOMER +
That's kind of a really bizarre and pointless complaint to make considering how much content is in the mod besides the Doomguy set, which actually does have some gameplay differences from vanilla in terms of how much ammo and damage the guns do and how accurate they are. Maybe you should appreciate ...
- Fri Oct 11, 2019 2:36 pm
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1195
- Views: 443854
Re: [3.2!] FINAL DOOMER +
So is Doomguy just the Vanilla Weaponset all over again? Isn't that a wasted oportunity? When you download a Doom Mod it's because you want something other than the Vanilla Experience, but Doomguy's Set seems to be just that, same Vanilla Experience. You guys planning on doing something special with ...
- Fri Oct 11, 2019 2:06 pm
- Forum: Gameplay Mods
- Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
- Replies: 457
- Views: 171920
Re: Bullet-Eye (SNES/Retro Style Mod) v0.10 - 1-Up!
When playing this I got a song from a Shmup I used to play when I was a kid, I started grinding all the songs I could using the Next Song Command but I didn't manage to find the song again, do you guys have a list of all the games you got songs from?
- Thu Apr 18, 2019 4:08 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom RPG SE [unofficial, bugfix-ish]
- Replies: 160
- Views: 94251
Re: Doom RPG SE [unofficial, bugfix-ish]
I can't find any Shield option on the Doom RPG Options Menu. Also have a nice break.Sumwunn wrote: Capacitors only show up via the DRPG Menu -> Shield.
- Thu Apr 11, 2019 9:45 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Doom RPG SE [unofficial, bugfix-ish]
- Replies: 160
- Views: 94251
Re: Doom RPG SE [unofficial, bugfix-ish]
I can't get Shield Capacitors, whenever I get one it doesn't appear on my inventory, all Capacitors slots are just blank even after reiciving one from a quest or even buying it and they're not on the Locker, has anyone experienced this problem? Also there's some Medkits/Stimpacks that you can't pick ...
- Mon Apr 08, 2019 10:20 pm
- Forum: Gameplay Mods
- Topic: Wrath of Cronos RPG V3A
- Replies: 1037
- Views: 237985
Re: Wrath of Cronos RPG V2.2 (Strife version hotfix patched)
Have not used it but if you can't create new buttons on the screen then forget about itLOLANONIMUS wrote:How did you invokar a pet in the port of gzdoom android?
- Thu Apr 04, 2019 7:50 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1705964
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
excuse me, can i have assembly list plz?. Im tired to spam Blueprint Computer, also when im going to change wad again, it will be reset and im going to try spam the Blueprint again, so please i need assembly list And sorry for bad grammar :( You can go to your GZDoom folder and open your "gzdoom ...
- Sun Mar 31, 2019 2:54 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1705964
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
All JoM maps are Pistol Start, why would you want to do this anyways?Gideon020 wrote:Apparently the Arsenal does not play nice with Joy Of Mapping 4 to 6, it just goes straight to Doom 2 map 1. Anyone have a different experience?
- Mon Mar 25, 2019 3:55 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1705964
Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]
This explains why I was using it and nothing happenedViscra Maelstrom wrote:the info for the Angelic Armor erroneously states that damaging it causes explosions, but that perk only appears if you have the full Angelic set.