Search found 212 matches

by lwks
Thu Jul 02, 2020 6:36 pm
Forum: Gameplay Mods
Topic: Wrath of Cronos RPG V3A
Replies: 1037
Views: 237985

Re: Wrath of Cronos RPG V3A

Wasn't this mod inspired by a "similar" total conversion mod that had a similar name or something? I'm trying to find it but it's hard, does anyone know its name?
by lwks
Tue Feb 18, 2020 3:33 pm
Forum: Gameplay Mods
Topic: [WIP] The Trooper - 0.3.4 [INFINITE HIATUS]
Replies: 352
Views: 71567

Re: [WIP] The Trooper - 0.3.1 [WEAPONS ONLY VERSION]

Oh thanks for that. Also figured I could use the "Force Crosshair" option and scale it to 0, worked like a charm. I'm finding strange the ammount of weapoanry on the same weapon slot, should be even more crowded with full arsenal.
by lwks
Mon Feb 17, 2020 9:02 pm
Forum: Gameplay Mods
Topic: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.9]
Replies: 108
Views: 38757

Re: Zeta-Dimensional Shopping System for DoomRL Arsenal [2.4

Hey, fellow mod user here! I've been using it for quite a while and I've unlocked some cool stuff, the thing is that I find the persistent money kind of cheating, so I'd like to know if you were planing on rebalancing or even adding another version of the mod were you get zero money at the start of ...
by lwks
Sun Feb 16, 2020 11:42 am
Forum: Levels
Topic: Hexen: Cult of Despair - A WoC campaign (New 1.4A Version!)
Replies: 169
Views: 78108

Re: Hexen: Cult of Despair - A "semi-openworld" WoC campaign

Wanted to try this one but it doesn't seem to be compatible with WOC3.0 Will the mapset be compatible with the new version of WOC next patch?
by lwks
Sun Feb 16, 2020 10:49 am
Forum: Gameplay Mods
Topic: [WIP] The Trooper - 0.3.4 [INFINITE HIATUS]
Replies: 352
Views: 71567

Re: [WIP] The Trooper - 0.3.1 [MELEE DAMAGE SCALING!]

This mod looks really cool but I just can't get into it personally cause I didn't like the mandatory Monster Set (which is weird since I had old files for this mod and the Monster Set was a separate WAD) and I don't really like crosshairs, specially custom ones, they look waaaaaaaaaaaay bigger than ...
by lwks
Fri Oct 11, 2019 8:05 pm
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 457
Views: 171920

Re: Bullet-Eye (SNES/Retro Style Mod) v0.10 - 1-Up!

Thanks for the help, but I remember the game being specificaly on the Super NES and if memory serves it was a Shmup on Space, but unfortunately none of those seem to be the one I was looking for. I'm starting to think that my mind was playing tricks on me, perhaps I heard a Megaman X 3 song and ...
by lwks
Fri Oct 11, 2019 5:36 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 443854

Re: [3.2!] FINAL DOOMER +

That's kind of a really bizarre and pointless complaint to make considering how much content is in the mod besides the Doomguy set, which actually does have some gameplay differences from vanilla in terms of how much ammo and damage the guns do and how accurate they are. Maybe you should appreciate ...
by lwks
Fri Oct 11, 2019 2:36 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 443854

Re: [3.2!] FINAL DOOMER +

So is Doomguy just the Vanilla Weaponset all over again? Isn't that a wasted oportunity? When you download a Doom Mod it's because you want something other than the Vanilla Experience, but Doomguy's Set seems to be just that, same Vanilla Experience. You guys planning on doing something special with ...
by lwks
Fri Oct 11, 2019 2:06 pm
Forum: Gameplay Mods
Topic: Bullet-Eye - v0.12.7d - 3/30/25 - Enemy Mod Updated! 4/18/25
Replies: 457
Views: 171920

Re: Bullet-Eye (SNES/Retro Style Mod) v0.10 - 1-Up!

When playing this I got a song from a Shmup I used to play when I was a kid, I started grinding all the songs I could using the Next Song Command but I didn't manage to find the song again, do you guys have a list of all the games you got songs from?
by lwks
Thu Apr 18, 2019 4:08 pm
Forum: TCs, Full Games, and Other Projects
Topic: Doom RPG SE [unofficial, bugfix-ish]
Replies: 160
Views: 94251

Re: Doom RPG SE [unofficial, bugfix-ish]

Sumwunn wrote: Capacitors only show up via the DRPG Menu -> Shield.
I can't find any Shield option on the Doom RPG Options Menu. Also have a nice break.
by lwks
Thu Apr 11, 2019 9:45 pm
Forum: TCs, Full Games, and Other Projects
Topic: Doom RPG SE [unofficial, bugfix-ish]
Replies: 160
Views: 94251

Re: Doom RPG SE [unofficial, bugfix-ish]

I can't get Shield Capacitors, whenever I get one it doesn't appear on my inventory, all Capacitors slots are just blank even after reiciving one from a quest or even buying it and they're not on the Locker, has anyone experienced this problem? Also there's some Medkits/Stimpacks that you can't pick ...
by lwks
Mon Apr 08, 2019 10:20 pm
Forum: Gameplay Mods
Topic: Wrath of Cronos RPG V3A
Replies: 1037
Views: 237985

Re: Wrath of Cronos RPG V2.2 (Strife version hotfix patched)

LOLANONIMUS wrote:How did you invokar a pet in the port of gzdoom android?
Have not used it but if you can't create new buttons on the screen then forget about it
by lwks
Thu Apr 04, 2019 7:50 pm
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1705964

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

excuse me, can i have assembly list plz?. Im tired to spam Blueprint Computer, also when im going to change wad again, it will be reset and im going to try spam the Blueprint again, so please i need assembly list And sorry for bad grammar :( You can go to your GZDoom folder and open your "gzdoom ...
by lwks
Sun Mar 31, 2019 2:54 pm
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1705964

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

Gideon020 wrote:Apparently the Arsenal does not play nice with Joy Of Mapping 4 to 6, it just goes straight to Doom 2 map 1. Anyone have a different experience?
All JoM maps are Pistol Start, why would you want to do this anyways?
by lwks
Mon Mar 25, 2019 3:55 pm
Forum: Gameplay Mods
Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
Replies: 7023
Views: 1705964

Re: DoomRL Arsenal - [1.1.1] [MP-B7.1]

Viscra Maelstrom wrote:the info for the Angelic Armor erroneously states that damaging it causes explosions, but that perk only appears if you have the full Angelic set.
This explains why I was using it and nothing happened

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