Search found 24 matches

by Pardo
Mon Feb 27, 2017 3:12 pm
Forum: General
Topic: ZDoom project ideas you have
Replies: 5356
Views: 688563

a Terminator themed gameplay mod

would anybody be interested in a gameplay mod/TC inspired by the Terminator movies? something where you play as the reprogrammed T-800 working for the resistance against the machines the mod would replace the weapons with iconic weapons from the movies and the character sprites, also replace all the ...
by Pardo
Sat Feb 18, 2017 6:33 pm
Forum: Gameplay Mods
Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Replies: 452
Views: 212938

Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

anybody got any tips for the last boss of the last episode? i am playing on the second to last difficulty, reach the end area with 100% health and all weapons with max ammo, manage to kill 2/3 of the enemy troops in the final basement without triggering the boss, but when he sees me thats it he ...
by Pardo
Sat Feb 11, 2017 10:58 pm
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer - 1.4, Welcome to Explodistan

Why didnt you give the Auto Justice a magazine reload system?
It still has to be loaded manually even after the upgrade
by Pardo
Fri Nov 18, 2016 7:36 pm
Forum: Resources
Topic: Doom: The Way Midway Did
Replies: 24
Views: 8296

Re: Doom: The Way Midway Did

i cant see a download link can you make them into a wad or pk3 to use them as texture replacements for Doom2-based wads? You already have it downloaded - what's done is the image at the top of the thread. If you want to actually use it, you'll have to cut it up and import it yourself. i cant do ...
by Pardo
Fri Nov 18, 2016 5:50 pm
Forum: Resources
Topic: Doom: The Way Midway Did
Replies: 24
Views: 8296

Re: Doom: The Way Midway Did

i cant see a download link
can you make them into a wad or pk3 to use them as texture replacements for Doom2-based wads?
by Pardo
Wed Oct 26, 2016 12:27 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269057

Re: <!> JohnnyDoom - creative names for doom mods

You still havent changed the rocket launcher sprites.. :[
by Pardo
Tue Oct 18, 2016 1:23 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269057

Re: JohnnyDoom NEW - now with more old

Pardo - Oh shit, thanks for the heads up, I probably would never have found this. The <!> means that an actor is supposed to be there but is missing, so I'm guessing that is supposed to be one of the custom hell knights. I'm also guessing that it has some sort of special attached to it that makes ...
by Pardo
Tue Oct 18, 2016 9:07 am
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269057

Re: JohnnyDoom NEW - now with more old

ok so i am playing the KDiZD you included in your download zip, along with BDJ (same version that was in the download) and i am stuck just before the exit of map 7 Computer Station. the final door that should end the level doesnt open. i tried using it, blasting it, shooting it, grenade it nothing ...
by Pardo
Mon Oct 17, 2016 3:29 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269057

Re: JohnnyDoom - making BD great again

why have you decided to use BD default sprite for the rocket launcher when PB's sprite is a million times better?
please replace it the BD rl is garbage incarnate..proper shite
by Pardo
Sun Oct 16, 2016 10:59 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer - 1.4, Welcome to Explodistan

What about Screen Size? You might need to reduce that by 1 notch in order to see all the stats. you are right..it was the screen size..for some reason i completely forgot about that setting. anyway now it works, it shows the crafting parts, but also shows a counter of how many cig packets i have ...
by Pardo
Sun Oct 16, 2016 10:38 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer - 1.4, Welcome to Explodistan

ok i think i figured it out..apparently what i thought was the latest GZDoom was not the actual latest, i downloaded 2.2.0 and now it works. however, i have other problems. it doesnt show the counter for how much spare parts you have anymore. i tried messing with all the options under HUD including ...
by Pardo
Sun Oct 16, 2016 10:13 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer - 1.4, Welcome to Explodistan

1.4 doesnt work for me. i have no idea why. it gives me the IWAD selection screen, i choose what i want to play and click and then it tries to load and almost instantly stops to a red line of some sort of error. i am using the latest GZDoom, the same very one i used with version 1.3 and it worked ...
by Pardo
Thu Aug 11, 2016 6:15 am
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer - 1.3, out now or something

i love this new version, very nice work on the upgrades and everything. just one thing i really dont like, why did you make the chrome justice and the fleshrend use different types of shells? arent they both 12gauge shotguns? are there any chances you can revert this and make them use the same ...
by Pardo
Sat Jul 30, 2016 1:05 am
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269057

Re: Johnny Doom - wooo watch this video

does anybody have any info on when the version shown in the video will be ready for download?
by Pardo
Tue Dec 08, 2015 3:14 pm
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484199

Re: [Release] The Trailblazer (1.2d)

Chex Quest support when???
PLEASE
I wanna murder those green bastards in a more violent way

Go to advanced search