Search found 62 matches

by Mister Neauxbauxdeay
Sun Apr 17, 2022 9:27 am
Forum: TCs, Full Games, and Other Projects
Topic: DoomRPG Rebalance [DoomRPG + DoomRL Arsenal Extended build]
Replies: 291
Views: 128269

Re: DoomRPG Rebalance [DoomRPG + DoomRLA build]

I don't know if there's something missing on my end, but when playing using WadSmoosh, Slayer's Lexicon and DoomRLA monsters and arsenal along with their required compatibility patches, the boss specials for E2M8, E3M8, and E4M8 appear not to trigger at all after defeating the map bosses, even ...
by Mister Neauxbauxdeay
Fri Dec 04, 2020 7:41 pm
Forum: Gameplay Mods
Topic: HXRTC Project Golden Edition Plus R18 (Update 2 May 2025)
Replies: 753
Views: 272647

Re: HXRTC Project Golden Edition Plus (Updated 1 Dec 2020) [

I have decided to make some updates and improvements to the M24 Sniper Rifle weapon for next release of the mod, apart from some new additional features, which I have planned to publish at the end of this month of December. So for now I ask you for a little patience, but surely the result will be ...
by Mister Neauxbauxdeay
Thu Dec 03, 2020 5:02 pm
Forum: Gameplay Mods
Topic: HXRTC Project Golden Edition Plus R18 (Update 2 May 2025)
Replies: 753
Views: 272647

Re: HXRTC Project Golden Edition Plus (Updated 1 Dec 2020) [

Pardon the bump, but just what exactly changed from the previous version to the current one dated two days ago? I noticed the new weather tweaker plugin, yet also noticed that the main file has some content changed in it as well, as a result of it having a more recent timestamp than the last package.
by Mister Neauxbauxdeay
Sun Oct 18, 2020 2:30 pm
Forum: Gameplay Mods
Topic: HeXeReTiC Fantasy v3.2 (Update 3 Jun 2024)
Replies: 165
Views: 69880

Re: HeXeReTiC Fantasy v2.2.2 (Updated 17 Oct 2020)

The harpy's talon attacks never damage the player even with the player standing completely still. Tested with GzDoom 4.3.3 with several different locations on OBLIGE generated mapsets and with the current mod version as of today (2.2.2).
by Mister Neauxbauxdeay
Tue Mar 03, 2020 3:52 pm
Forum: Gameplay Mods
Topic: Deltrarune Companions
Replies: 20
Views: 18584

Re: Deltrarune Companions

itsmeveronica wrote:
Mister Neauxbauxdeay wrote:I'd take it the marine in the drawings is Lt. Typhon, yes?
It's drawn by Skelegant! It's all Doomguy!
Perhaps it's just my set of eyes, but "Doomguy" in the second drawing appears to have a fairly large pair of cleavage inside that chestplate, if you know what I mean.. :P
by Mister Neauxbauxdeay
Sun Mar 01, 2020 12:52 pm
Forum: Gameplay Mods
Topic: Deltrarune Companions
Replies: 20
Views: 18584

Re: Deltrarune Companions

I'd take it the marine in the drawings is Lt. Typhon, yes?
by Mister Neauxbauxdeay
Sun Mar 01, 2020 11:01 am
Forum: Gameplay Mods
Topic: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
Replies: 717
Views: 257575

Re: Lithium 1.6.2 (Feb. 29, 2020)

I just playtested 1.6.2 on MAP03 of Cchest2 with GzDoom 4.3.2 and I fought James Vanglorium (Lv48 phantom) as a soldier class character. Even after I emptied 100+ health bars worth of his HP, constantly hitting him for about an hour with various weapons and from a spot that made it difficult or ...
by Mister Neauxbauxdeay
Wed Dec 04, 2019 1:19 am
Forum: Gameplay Mods
Topic: DoomLess
Replies: 31
Views: 26934

Re: DoomLess

Demon and specter replacements (melee marines) use sounds of standard doom demons instead of your marine sounds. Was this your intention?
by Mister Neauxbauxdeay
Sun Nov 17, 2019 11:22 pm
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 87887

Re: Slayer's Rampage (15 November 2019)

Endie wrote:that's actually a glitch

it happens mostly in elevators. Though i have an idea to fix it
Seems reasonable, seeing that the last place where I saw this was just a few minutes ago in Community Chest 2 Map10 in that lowering floor trap section just on the other side of the red key door.
by Mister Neauxbauxdeay
Sun Nov 17, 2019 10:45 pm
Forum: Gameplay Mods
Topic: Slayer's Rampage — v1.9c
Replies: 170
Views: 87887

Re: Slayer's Rampage (15 November 2019)

After firing bullets from the Rampage Incarnate, I just happened to notice that the ejected bullet casings walk around on the ground while spinning their sprites vertically as they're moving. Those things are supposed to just stay put after being ejected from the gun, yes?
by Mister Neauxbauxdeay
Sun Nov 17, 2019 7:48 pm
Forum: Gameplay Mods
Topic: HXRTC Project Golden Edition Plus R18 (Update 2 May 2025)
Replies: 753
Views: 272647

Re: HXRTC Project Golden Edition (Updated 17 nov 2019)

Even though you included your own version of Nashblood with the mod, I've found that the Vengeance Edition also works fine, so long as Ice Effects are disabled (since leaving them enabled would replace your intended "damaging ice shards on breaking a frozen enemy" thing with a harmless shattering ...
by Mister Neauxbauxdeay
Sun Oct 27, 2019 5:42 am
Forum: Gameplay Mods
Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
Replies: 642
Views: 212894

Re: [v2.1.2] Doom Incarnate: A Wolfenstein style mod

The built in "Read This!" menu of the mod currently states "You can dual wield any weapon including ubergewehr and lasergewehr". This is no longer true due to them being superweapons, and superweapons themselves not allowing dual or cross wielding.
by Mister Neauxbauxdeay
Tue Aug 27, 2019 12:06 am
Forum: Gameplay Mods
Topic: [v4.0.2] Doom Incarnate: A Tribute to Wolfenstein
Replies: 642
Views: 212894

Re: [v2.1.1] Doom Incarnate: A Wolfenstein style mod

So, am I to understand the Totenkopf and the MG60 both give the same bonus from dismantling them or is that just a typo in your documentation?
by Mister Neauxbauxdeay
Sat Jun 29, 2019 5:12 pm
Forum: Gameplay Mods
Topic: Zagemod (v1.7 RELEASED, pg 26)
Replies: 389
Views: 144299

Re: Zagemod (v1.3.4 Released, Page 14)

Just confirmed that the S3 Plasma Rifle's altfire does not alert enemies when used, even though the main fire mode does that bit just fine.
by Mister Neauxbauxdeay
Wed Jun 26, 2019 8:12 am
Forum: Gameplay Mods
Topic: Kriegsland II: Untergrund [v1.4 03/05/20] Z-Surprise Page 4!
Replies: 82
Views: 30192

Re: Kriegsland II: Untergrund

You listed Hexen twice in the game compatibility listings. :lol:

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