Search found 7 matches
- Mon Oct 22, 2018 6:34 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hellshots Golf v1.1 - puttering around
- Replies: 114
- Views: 30511
Re: [wib] golf
With the insta-trail that was multiplied to where it meant every ball was calling ACS every single tic, producing gigabytes of usage. OOF Well, that's what I get for not testing it online before I submitted it, haha. Sorry about that, glad to hear that it's all sorted now though! I eagerly await ...
- Sun Oct 21, 2018 9:57 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Hellshots Golf v1.1 - puttering around
- Replies: 114
- Views: 30511
Re: [wib] golf
ah fugg
Was there something I did wrong with my implementation? Or is the whole implementation itself causing an insane amount of net traffic
Was there something I did wrong with my implementation? Or is the whole implementation itself causing an insane amount of net traffic
- Sat Sep 29, 2018 11:12 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1704363
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Someone a few pages back mentioned that the multiplayer DM weapon flag doesn't work with DRLA because of weapons being replaced with CustomInventory actors, I figured I'd take a crack at making a fix: Weapons are replaced with dummy actors inherited from the Weapon class, to trigger the flag and ...
- Mon Jun 18, 2018 12:48 am
- Forum: Gameplay Mods
- Topic: Death Coin: Co-op lives add-on
- Replies: 9
- Views: 5276
Death Coin: Co-op lives add-on
ZDoom has a wealth of great gameplay mods, many lending themselves well to co-operative mayhem. But at a certain point I often find myself just running face-first into a wall of enemies and dying repeatedly without thinking, with no negative consequence for playing like I'm on autopilot. The obvious ...
- Tue Aug 30, 2016 10:00 pm
- Forum: Gameplay Mods
- Topic: MetaDoom v7.1 "Ghost" - This Mod Has Moved. See OP for details.
- Replies: 1938
- Views: 416690
Re: [WIP] MetaDoom - Techdemo 2.1 "Kane" Hotfixed! (p31)
you forgot to make the melee button a net script ya dingus!!!!!!!! https://s15.postimg.org/5wu9i0a2j/Screenshot_Doom_20160831_121512.png ALSO if you die while the chaingun is revved up your corpse will make the rev sound forever. possibly also while in secondary mode but i havent checked EDIT ...
- Sat Mar 05, 2016 11:16 pm
- Forum: Abandoned/Dead Projects
- Topic: [CANCELLED] A Series of Fucking Strange Events
- Replies: 130
- Views: 24331
Re: [WIP] A Series of Fucking Strange Events
Literally nobody was pointing out that one of the Columbine shooters was in the titlepic so I spoke up.
I don't even see what you're getting at here. I only started using my account just now? I've been lurking for a while now, dude.
I don't even see what you're getting at here. I only started using my account just now? I've been lurking for a while now, dude.
- Sat Mar 05, 2016 11:03 pm
- Forum: Abandoned/Dead Projects
- Topic: [CANCELLED] A Series of Fucking Strange Events
- Replies: 130
- Views: 24331
Re: [WIP] A Series of Fucking Strange Events
I'd like to know why you thought putting Eric Harris in your WAD would be in any way appropriatenambona890 wrote:So yeah, it's obviously a joke WAD. I'd like some feedback if possible. Thanks!
