Search found 23 matches

by CyborgParrot
Sat Mar 16, 2024 7:07 pm
Forum: Gameplay Mods
Topic: CARNIVORE DISASTER V1.4 (02/07/23)
Replies: 18
Views: 12767

Re: CARNIVORE DISASTER V1.4 (02/07/23)

Any likelihood of adding in more dinosaur enemies to this? If you need to make new sprites you could use the dinosaur models from the Carnivores series and JPOG (Jurassic Park Operation Genesis), there exists a model viewer for the former and there are Blender import/export plugins for both games ...
by CyborgParrot
Sat Mar 26, 2022 1:56 am
Forum: Gameplay Mods
Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
Replies: 1392
Views: 333274

Re: Walpurgis 0.96 (For Doom/Heretic/Hexen) [0.96 RELEASE!]

Pretty great gameplay Mod! This combined with Nash Gore makes it feel like a complete Brutal Hexen please don't kill me for saying that BTW what Map Packs/WAD's do you recommend playing this with? Preferably fantasy themed/styled ones I'm looking for (tho feel free to recommend ones that go great ...
by CyborgParrot
Wed Aug 18, 2021 7:43 pm
Forum: TCs, Full Games, and Other Projects
Topic: Action Doom 2: Urban Brawl Reloaded
Replies: 37
Views: 13044

Re: Action Doom 2: Urban Brawl Reloaded

Nice to see this make a comeback! :D
This was one of the very first Doom Mods I ever played :)
by CyborgParrot
Wed Jul 14, 2021 11:58 pm
Forum: Gameplay Mods
Topic: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod
Replies: 15
Views: 11092

Re: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod

Not bad so far!

This'll go great with Japanese Community Project and the Final Doomer Weapon set made for it.
by CyborgParrot
Thu Feb 27, 2020 7:12 pm
Forum: Gameplay Mods
Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
Replies: 2008
Views: 667193

Re: Smooth Doom [UPDATE 9/25/19]

I really love this Mod, it's such a nice break from all those hectic in your face adrenaline rushing Gameplay Mods for Doom I usually play.

Dunno if other people have asked you this before but have you thought about making something like this for Heretic/Hexen or Strife?
by CyborgParrot
Wed Feb 19, 2020 2:20 am
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 443297

Re: [3.3!] FINAL DOOMER +

Would be interesting to see a Weapon Set for Eternal Doom and/or Eviternity inspired by the Doom 2016 and Doom Eternal Weapons.
by CyborgParrot
Fri Feb 14, 2020 5:36 am
Forum: Gameplay Mods
Topic: BDLite [V1.2 RELEASED - 2019-12-20]
Replies: 212
Views: 68699

Re: BDLite [V1.1 RELEASED - 2019-02-15]

Certainly, feel free to use it as a base and build on to it! 3D models would work on top of the custom classes, the same way as they do for standard - how are you planning to use them? What exactly do you mean by how I am planning to use them? Also, why is the melee kick the secondary for every ...
by CyborgParrot
Tue Nov 19, 2019 9:20 pm
Forum: Gameplay Mods
Topic: BDLite [V1.2 RELEASED - 2019-12-20]
Replies: 212
Views: 68699

Re: BDLite [V1.1 RELEASED - 2019-02-15]

Would it possible to make Total Conversion Mods using this as base?

Also, would this work with 3D Models?
Because I'm planning on making a TC/Standalone Mod that fully utilizes 3D Models (If you're curious what it is, it's a full remake of Carnivores: Cityscape).
by CyborgParrot
Tue Nov 19, 2019 9:17 pm
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 443297

Re: [3.2!] FINAL DOOMER +

It would be cool to see a Doom 2016/Doom Eternal-style Weapons Set later on if this is still being continued.
by CyborgParrot
Sun Apr 14, 2019 1:39 am
Forum: Gameplay Mods
Topic: [3.4!] FINAL DOOMER +
Replies: 1195
Views: 443297

Re: [2.4] FINAL DOOMER +

Really good Weapons Mod, they fit so nicely with the WAD's they're made for! :D It would nice if this had it's own Monster Sets to go with each Arsenal, and every Arsenal had it's own unique colored and patterned Glove Sprites like the TNT and AA Weapons do (example: Green Camoflage Gloves for ...
by CyborgParrot
Sat Oct 15, 2016 7:30 pm
Forum: Game Engines
Topic: EDGE 2.1.0 Discussion [RC-1 Released on 10.3.2018]
Replies: 900
Views: 132385

Re: 3DGE 2.0.4 Final Released! (4.26.2016)

Are there any Tutorials on Coding for 3DGE?

I've tried looking for some but no Luck... :|
by CyborgParrot
Sat Oct 15, 2016 7:28 pm
Forum: General
Topic: Mod Download Broken? Request Reuploads Here
Replies: 4962
Views: 1221594

Re: Mod Download Broken? Request Reuploads Here

https://www.youtube.com/watch?v=MYZsvadt5pE

Does anyone have these?

GEbeta3.1.PK3
Goldeneye64TC1.3

I've tried looking for it but no Dice. :(
by CyborgParrot
Mon Aug 22, 2016 11:57 pm
Forum: Gameplay Mods
Topic: [HDest] The ZikShadow's HDest Addons Section
Replies: 117
Views: 112982

Re: [HD] A Simple Replacement Addon

They look really lovely
by CyborgParrot
Sun Jun 26, 2016 9:08 am
Forum: Gameplay Mods
Topic: [add-on}Brutal wolf arsenal(Beta7, new stuffs 18/06/2016)
Replies: 25
Views: 5958

Re: [add-on}Brutal wolf arsenal(Beta7, new stuffs 18/06/2016

Cool my Unreal 2 Sniper Rifle that I made for Half-Life is in this.

Thanks for Crediting me anyways.

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