Search found 23 matches
- Sat Mar 16, 2024 7:07 pm
- Forum: Gameplay Mods
- Topic: CARNIVORE DISASTER V1.4 (02/07/23)
- Replies: 18
- Views: 12767
Re: CARNIVORE DISASTER V1.4 (02/07/23)
Any likelihood of adding in more dinosaur enemies to this? If you need to make new sprites you could use the dinosaur models from the Carnivores series and JPOG (Jurassic Park Operation Genesis), there exists a model viewer for the former and there are Blender import/export plugins for both games ...
- Sat Mar 26, 2022 1:56 am
- Forum: Gameplay Mods
- Topic: Walpurgis 1.0 (For Doom/Heretic/Hexen) [GOLD RELEASE!]
- Replies: 1392
- Views: 333274
Re: Walpurgis 0.96 (For Doom/Heretic/Hexen) [0.96 RELEASE!]
Pretty great gameplay Mod! This combined with Nash Gore makes it feel like a complete Brutal Hexen please don't kill me for saying that BTW what Map Packs/WAD's do you recommend playing this with? Preferably fantasy themed/styled ones I'm looking for (tho feel free to recommend ones that go great ...
- Wed Aug 18, 2021 7:43 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Action Doom 2: Urban Brawl Reloaded
- Replies: 37
- Views: 13044
Re: Action Doom 2: Urban Brawl Reloaded
Nice to see this make a comeback! 
This was one of the very first Doom Mods I ever played

This was one of the very first Doom Mods I ever played

- Wed Jul 14, 2021 11:58 pm
- Forum: Gameplay Mods
- Topic: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod
- Replies: 15
- Views: 11092
Re: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod
Not bad so far!
This'll go great with Japanese Community Project and the Final Doomer Weapon set made for it.
This'll go great with Japanese Community Project and the Final Doomer Weapon set made for it.
- Thu Feb 27, 2020 7:12 pm
- Forum: Gameplay Mods
- Topic: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]
- Replies: 2008
- Views: 667193
Re: Smooth Doom [UPDATE 9/25/19]
I really love this Mod, it's such a nice break from all those hectic in your face adrenaline rushing Gameplay Mods for Doom I usually play.
Dunno if other people have asked you this before but have you thought about making something like this for Heretic/Hexen or Strife?
Dunno if other people have asked you this before but have you thought about making something like this for Heretic/Hexen or Strife?
- Wed Feb 19, 2020 2:20 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1195
- Views: 443297
Re: [3.3!] FINAL DOOMER +
Would be interesting to see a Weapon Set for Eternal Doom and/or Eviternity inspired by the Doom 2016 and Doom Eternal Weapons.
- Fri Feb 14, 2020 5:36 am
- Forum: Gameplay Mods
- Topic: BDLite [V1.2 RELEASED - 2019-12-20]
- Replies: 212
- Views: 68699
Re: BDLite [V1.1 RELEASED - 2019-02-15]
Certainly, feel free to use it as a base and build on to it! 3D models would work on top of the custom classes, the same way as they do for standard - how are you planning to use them? What exactly do you mean by how I am planning to use them? Also, why is the melee kick the secondary for every ...
- Tue Nov 19, 2019 9:20 pm
- Forum: Gameplay Mods
- Topic: BDLite [V1.2 RELEASED - 2019-12-20]
- Replies: 212
- Views: 68699
Re: BDLite [V1.1 RELEASED - 2019-02-15]
Would it possible to make Total Conversion Mods using this as base?
Also, would this work with 3D Models?
Because I'm planning on making a TC/Standalone Mod that fully utilizes 3D Models (If you're curious what it is, it's a full remake of Carnivores: Cityscape).
Also, would this work with 3D Models?
Because I'm planning on making a TC/Standalone Mod that fully utilizes 3D Models (If you're curious what it is, it's a full remake of Carnivores: Cityscape).
- Tue Nov 19, 2019 9:17 pm
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1195
- Views: 443297
Re: [3.2!] FINAL DOOMER +
It would be cool to see a Doom 2016/Doom Eternal-style Weapons Set later on if this is still being continued.
- Sun Apr 14, 2019 1:39 am
- Forum: Gameplay Mods
- Topic: [3.4!] FINAL DOOMER +
- Replies: 1195
- Views: 443297
Re: [2.4] FINAL DOOMER +
Really good Weapons Mod, they fit so nicely with the WAD's they're made for! :D It would nice if this had it's own Monster Sets to go with each Arsenal, and every Arsenal had it's own unique colored and patterned Glove Sprites like the TNT and AA Weapons do (example: Green Camoflage Gloves for ...
- Sat Oct 15, 2016 7:30 pm
- Forum: Game Engines
- Topic: EDGE 2.1.0 Discussion [RC-1 Released on 10.3.2018]
- Replies: 900
- Views: 132385
Re: 3DGE 2.0.4 Final Released! (4.26.2016)
Are there any Tutorials on Coding for 3DGE?
I've tried looking for some but no Luck...
I've tried looking for some but no Luck...

- Sat Oct 15, 2016 7:28 pm
- Forum: General
- Topic: Mod Download Broken? Request Reuploads Here
- Replies: 4962
- Views: 1221594
Re: Mod Download Broken? Request Reuploads Here
https://www.youtube.com/watch?v=MYZsvadt5pE
Does anyone have these?
GEbeta3.1.PK3
Goldeneye64TC1.3
I've tried looking for it but no Dice.
Does anyone have these?
GEbeta3.1.PK3
Goldeneye64TC1.3
I've tried looking for it but no Dice.

- Mon Aug 22, 2016 11:57 pm
- Forum: Gameplay Mods
- Topic: [HDest] The ZikShadow's HDest Addons Section
- Replies: 117
- Views: 112982
Re: [HD] A Simple Replacement Addon
They look really lovely
- Thu Jul 07, 2016 5:45 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212952
- Sun Jun 26, 2016 9:08 am
- Forum: Gameplay Mods
- Topic: [add-on}Brutal wolf arsenal(Beta7, new stuffs 18/06/2016)
- Replies: 25
- Views: 5958
Re: [add-on}Brutal wolf arsenal(Beta7, new stuffs 18/06/2016
Cool my Unreal 2 Sniper Rifle that I made for Half-Life is in this.
Thanks for Crediting me anyways.
Thanks for Crediting me anyways.