Search found 1653 matches

by Vostyok
Wed Apr 19, 2023 11:50 am
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Ashes Afterglow TC - closing the vault

Hello! We will no longer be updating our projects here. This thread will remain open for replies until closed through default forum action. Please follow us at: https://www.youtube.com/channel/UCCQwjh7aZd45e-1s5q7LFWQ - Youtube https://www.moddb.com/mods/ashes-2063 - moddb page and also check out ht...
by Vostyok
Fri Apr 14, 2023 4:51 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Re: Ashes Afterglow TC - News Update pg117

Thank you for all the messages of support, and condolences, lol. I've had worse, believe me. We're stepping up to a new stage of production. A short little diversion before we hit the next chapter. I'll give a quick sneak preview, see below. We'll be taking a trip to a place the scav missed on his t...
by Vostyok
Sun Apr 09, 2023 5:04 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Ashes Afterglow TC - news update pg117

Hello! I have returned! First a few quick replies, apologies if I missed anyone. It's been a while since I updated this thread. @June Gloom: those end screens look awesome! Great job! I would highly recommend anyone add them for that extra level of TC goodness. @Vovando: thank you for the bug repor...
by Vostyok
Wed Jan 18, 2023 3:43 pm
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29597
Views: 1262814

Re: The Still New What Did You Last Do Thread

Yo that's an awesome collection. I've got about 2500pts of Old-Cadians that are sitting on my shelf as well but I'm building up the courage to get started on them. Assembling them all at once has given me an unforeseen psychological block, now that I've seen how much fucking work I have ahead of me....
by Vostyok
Wed Jan 18, 2023 10:07 am
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29597
Views: 1262814

Re: The Still New What Did You Last Do Thread

Rachael wrote: Wed Jan 18, 2023 6:21 am You don't know how worried this makes me. Then again, since banks are corporations, I suppose I shouldn't ever be surprised.
....
Looks beautiful!
Don't worry, there isn't actually much in there.
Otherwise the taxman gets it :p

And thank you! xxx
by Vostyok
Wed Jan 18, 2023 6:18 am
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29597
Views: 1262814

Re: The Still New What Did You Last Do Thread

Hahaha
20 character minimum for new passwords. Bullshit.
Glad to know my zdoom forums account has more security now than my actual credit card and bank account.
Oh I've also done some painting I guess.
Spoiler:
by Vostyok
Sun Dec 11, 2022 6:05 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Re: Ashes Afterglow TC - quick update page 111

If the Smiley quest seems absolutely stuck, open up the console and type Puke 32. That should close down the quest or at least allow you to move the rock, which should then do the same thing. I'll have a look at what is causing this but I think I've already added this to the list of fixed things for...
by Vostyok
Sat Dec 03, 2022 6:36 am
Forum: TCs, Full Games, and Other Projects
Topic: [slow WIP] Shadows of Apocalypse - BETA public DEMO
Replies: 255
Views: 108368

Re: [slow WIP] Shadows of Apocalypse - BETA public DEMO

https://www.youtube.com/watch?v=84JMSW-QT9w&t=14s

Looks like this one is getting noticed again. :D

I'm really excited to see what this project grows into.
by Vostyok
Tue Nov 01, 2022 9:57 am
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Re: Ashes Afterglow TC - quick update page 111

How do I get the best ending? From having tried Kyle's way, Garavito's way, and Baron's way, I found the Baron's way most agreeable. However, I didn't rat out Kyle because I understood his situation. Is this the way to the best ending or should I have told the sheriff? I can explain more - Snitchin...
by Vostyok
Fri Oct 07, 2022 8:54 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 37933
Views: 4052440

Re: [SPRITES] Spriting Carnival!!

Now THAT'S a boomstick! Awesome work!
by Vostyok
Tue Aug 23, 2022 6:01 am
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Ashes Afterglow TC - quick update page 111

Hi, I just finished ashes afterglow and absolutely loved it, and I wanted to try my hand at making an addon campaign, and wanted to know where would I start? Is it possible to edit the existing content of afterglow? I've got doombuilder already and would love to try making some new maps :) Would lo...
by Vostyok
Sat Aug 20, 2022 6:37 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30854
Views: 1863080

Re: The WIP Thread

Ah....

I didn't need this information. Definitely not.

Thanks.
by Vostyok
Sat Aug 20, 2022 1:24 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30854
Views: 1863080

Re: The WIP Thread

This thread is starting to look like the Unity forums. Are we entering the Age of the Polygon?
Does that mean we might ZQuake?
Wait.
Does that mean that Serious Sam is going to considered Retro very soon??
My, how history doth repeat itself.
by Vostyok
Sat Jul 23, 2022 6:49 pm
Forum: Abandoned/Dead Projects
Topic: Ashes Afterglow TC - closing the vault
Replies: 1779
Views: 586475

Re: Ashes Afterglow TC - brief roadmap page 108

Quick note: https://doomwiki.org/wiki/Ashes_2063 https://doomwiki.org/wiki/Ashes:_Afterglow Both main games and the expansion now have DoomWiki entries. More content to be added but both entries include full secrets guides in Walkthrough subsections. So if you still are wondering where that plushy c...
by Vostyok
Thu Jul 21, 2022 9:14 am
Forum: Tutorials
Topic: Strife's Dialog System - UDMF Flavor
Replies: 149
Views: 84811

Re: Strife's Dialog System - UDMF Flavor

Hello, I just wanted to ask if it's possible for the dialog to activate a script that uses mapspots, so I can make a store where the item spawns in front of the player first. Yes! I do this stuff all the time. Take a look, it's easy: Here is what such a choice would look like in the DIALOG lump cho...

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