Search found 76 matches

by Solaela
Sun Jun 22, 2025 8:17 pm
Forum: Gameplay Mods
Topic: SoM's GunBonsai Addons and Patches (Updated: July 12, 2025)
Replies: 99
Views: 23193

Re: SoM's GunBonsai Addons and Patches (June 22, 2025)

Funny that I caught your reply at a time like this after I played with a hub-based map set just yesterday. I was thinking to reply to the guy's comment about Swiftness being agreeably needing a sort of cap as the mapset I played with had kept the berserk when going through the hub. And on the last ...
by Solaela
Wed Jan 29, 2025 7:45 pm
Forum: Gameplay Mods
Topic: [6.3b] Corruption Cards - 200+ cards! New Collector mode!
Replies: 1190
Views: 462417

Re: [6.3a] Corruption Cards - 200+ cards! New Collector mode!

A couple of Ideas/suggestions came to my head today for new card designs: 1) Tresure Goblin Card - (Inspired From Diablo games) There is a chance a loot goblin will appear in the level, Killing him possibly grants you some cool items. Be warned tho, this fast little fella has a nasty habit of ...
by Solaela
Wed Jul 24, 2024 5:22 am
Forum: Gameplay Mods
Topic: [REL] Bratwurst RECOOKED - mod revival!
Replies: 110
Views: 72042

Re: [REL] Bratwurst RECOOKED - mod revival!

..... Only with doom mods would the question 'did I just hear a hitler?' make any sense... Annnnd I reached the point in my doom mod life where I'm asking that. Thanks Bratwurst recooked.
by Solaela
Fri Mar 15, 2024 9:54 pm
Forum: Gameplay Mods
Topic: [mini-mod] Universal Automatic Continuation 1.4
Replies: 52
Views: 24381

Re: [mini-mod] Universal Automatic Continuation 1.4

Sooo I was playing a run with this on and when I finished thy flesh consumed it put me in Doom 2's entryway instead of sigil 1 which kinda feels off. Is there a way to have it go from Thy flesh to Sigil 1 then sigil 2 then hell on earth?
by Solaela
Tue Nov 07, 2023 12:59 am
Forum: Resources
Topic: [Resource] Toon Doom
Replies: 5
Views: 3025

Re: [Resource] Toon Doom

axredneck wrote: Fri Sep 01, 2023 3:25 pm Bordoomlands?
I was just thinking that myself!
by Solaela
Mon Oct 23, 2023 6:10 pm
Forum: Gameplay Mods
Topic: FlexiHUD - a universal, extremely flexible HUD mod (3.0.0 released)
Replies: 146
Views: 42836

Re: FlexiHUD - a universal, extremely flexible HUD mod

One thing I can think of if you haven't already is like with the auto map maybe mark key doors in the minimap? So then if you're using it you can see 'oh hey this is where the red door was' if you're in the nearby area and can't see it
by Solaela
Mon Jun 26, 2023 5:08 am
Forum: Gameplay Mods
Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
Replies: 209
Views: 161757

Re: Angelic Aviary v1.21 (Finished: Bugfix updated 03/31/2023)

Nice enemy pack, have played it recently with the False Angel weapon mod: https://youtu.be/NcXidh-TgYs Anyway, does anyone know good mapsets in a "heaven" setting? I mean like not one or two maps from all of the levels, but the whole heaven-themed WAD\megaWAD. Thanks for playing. I watched your ...
by Solaela
Sat Jun 10, 2023 12:48 am
Forum: Gameplay Mods
Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
Replies: 209
Views: 161757

Re: Angelic Aviary v1.21 (Finished: Bugfix updated 03/31/2023)

Nice enemy pack, have played it recently with the False Angel weapon mod: https://youtu.be/NcXidh-TgYs Anyway, does anyone know good mapsets in a "heaven" setting? I mean like not one or two maps from all of the levels, but the whole heaven-themed WAD\megaWAD. I'd like to know that myself ...
by Solaela
Sun Jan 22, 2023 7:05 pm
Forum: Gameplay Mods
Topic: [v 1.0] Hell from Earth - "Frank Castle simulator"
Replies: 101
Views: 50531

Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional? May I ask: Did you try to include here "Universal Guncaster ...
by Solaela
Thu Jan 19, 2023 2:51 am
Forum: Gameplay Mods
Topic: [v 1.0] Hell from Earth - "Frank Castle simulator"
Replies: 101
Views: 50531

Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
by Solaela
Fri Aug 12, 2022 10:28 pm
Forum: Gameplay Mods
Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
Replies: 209
Views: 161757

Re: Angelic Aviary v1.0 (Finished: Updated 07/14/2022)

-Final new angel: Crusader Queen (Replaces Spider Mastermind) The former praetorian guard to the little goddess. Pulled by mechanical horses and surgically grafted onto a hover chariot, the Crusader Queen is more machine than maiden. She can exceed speeds of over 800 KPH, crushing anything that ...
by Solaela
Thu Jul 28, 2022 3:38 am
Forum: Gameplay Mods
Topic: The Guncaster - 3.888b
Replies: 3029
Views: 887578

Re: The Guncaster - 3.888b

Is there any chance we might see a transcript of Cygnis' voice lines? I'd really like to see all his lines of dialogue, but it's so hard to understand him in-game. 1. I find your lack of firepower disturbing. 2. That feeling you are embracing right now? It is your flesh, peeling off your bones. 3 ...
by Solaela
Fri Jun 10, 2022 10:11 pm
Forum: Gameplay Mods
Topic: [Enemies Only] Xenomorph Madness V3 [16/04/22]
Replies: 21
Views: 13805

Re: [Enemies Only] Xenomorph Madness v2 (11/07/21)

So... Rando question... Is it ALL bodies you see on the floor have chestbursters? Or just some? Also just one thing I'd change.... I'd make it so that Facehugger eggs/bodies won't spawn right near the player on level load. e3m8 the spider mastermind level of inferno has a facehugger egg right on ...
by Solaela
Wed Jun 08, 2022 10:43 pm
Forum: TCs, Full Games, and Other Projects
Topic: [p33] Reelism 2 - This Mod Has Moved. See OP for details.
Replies: 484
Views: 159441

Re: [p27] Reelism 2 - Version 1.2 Released! Monster Party!

Loving the mod so far. It's stupid but the fun kinda stupid which I'm sure was the entire point. XD Dunno if you're taking suggestions but I had a stupid idea for a option if it's doable in the menus or maybe before a round? A option that makes 'The Jerk' permanent while it's on. So if you get him ...
by Solaela
Wed Nov 10, 2021 5:28 pm
Forum: Gameplay Mods
Topic: Angelic Aviary v1.5 (Non-violent deaths + Showtime!!! Easter eggs) Updated 03/03/25)
Replies: 209
Views: 161757

Re: Angelic Aviary v0.92 (10/31/21, New enemies and art)

openroadracer wrote:
CherubCorps wrote:On a side note, I really, REALLY don't like H-doom.
Prude. HDoom is awesome.

Oh well. Your loss.
Hey if they don't like it that's fair. It's not for everyone. I personally am not a fan of it myself either. Doesn't mean they are a prude XD

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