Search found 122 matches

by cem26
Sun May 15, 2016 12:52 am
Forum: Levels
Topic: [MAP]DoomDR1 - Taken down
Replies: 6
Views: 2183

Re: [MAP]E1D1R : Total Remake E1M1

Wuww
by cem26
Sun Mar 20, 2016 9:05 am
Forum: Gameplay Mods
Topic: [EDGE-Classic] Duke it Out in DOOM (v2.9)
Replies: 151
Views: 29067

Re: Duke it Out in DOOM (headshot!)

by cem26
Sun Mar 13, 2016 4:57 am
Forum: TCs, Full Games, and Other Projects
Topic: Star Trek TC
Replies: 159
Views: 29259

Re: Star Trek TC

This topic allways remind me this thing:

by cem26
Sat Feb 20, 2016 1:40 am
Forum: Gameplay Mods
Topic: [EDGE-Classic] Duke it Out in DOOM (v2.9)
Replies: 151
Views: 29067

Re: [3DGE] Duke it Out in DOOM

Well, is there any gzdoom ver?
by cem26
Wed Feb 03, 2016 4:10 pm
Forum: TCs, Full Games, and Other Projects
Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Replies: 3217
Views: 703928

Re: [WolfenDoom] Blade of Agony (new shots p69)

Take a try mate! you cant really know that
by cem26
Tue Oct 06, 2015 5:37 am
Forum: Gameplay Mods
Topic: Army Of Darkness: A simple gun mod[RELEASED]
Replies: 27
Views: 13641

Re: Army Of Darkness: A simple gun mod

WUWw new toyz. Are you gonna add tommy gun?
by cem26
Fri Oct 02, 2015 5:40 am
Forum: Gameplay Mods
Topic: Dumb 4[WIP][Partially Dead](Git Release)
Replies: 32
Views: 12086

Re: Dumb 4[WIP](1st Alpha release!)

Why just guns? it may be more better if you add some effects or sounds somethings
by cem26
Wed Aug 19, 2015 6:34 pm
Forum: Gameplay Mods
Topic: [3DGE] Doom Forever (happy new year!)
Replies: 190
Views: 37376

Re: DOOM Forever (updated)

why its name ''doom forever'' is it means: here after everyones loves that mod also get mod favorites ?
by cem26
Wed Aug 19, 2015 5:49 pm
Forum: TCs, Full Games, and Other Projects
Topic: [MAPPERS WANTED]Duke Nukem Time Travel Mod
Replies: 62
Views: 8715

Re: [DEMO][STRIFE]Duke Nukem Time Travel Mod

yeah i read it all.The gold/main point is showing to we is '' duke's anger for order killing womens'' but is that story completly separates froM.strfe ?= or is it gonna be standalone?
by cem26
Wed Aug 19, 2015 5:45 am
Forum: TCs, Full Games, and Other Projects
Topic: [MAPPERS WANTED]Duke Nukem Time Travel Mod
Replies: 62
Views: 8715

Re: [DEMO][STRIFE]Duke Nukem Time Travel Mod

Duke in strfie world what a good choice Yeah, didnt the order just KILL all of the women? No wonder he's so angry. Xenoxols, if you need a new M1911, I could sprite you a larger one that fits the art style of the other weapons OKAY but i didnt figure out one think is how duke arrived in to strife ...
by cem26
Mon Aug 17, 2015 5:32 am
Forum: TCs, Full Games, and Other Projects
Topic: [MAPPERS WANTED]Duke Nukem Time Travel Mod
Replies: 62
Views: 8715

Re: [DEMO][STRIFE]Duke Nukem Time Travel Mod

Duke in strfie world what a good choice
by cem26
Fri Aug 14, 2015 11:02 am
Forum: Gameplay Mods
Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Replies: 452
Views: 213230

Re: Brutal Wolfenstein v4.0

Still i dont see standalone ver. what a shame for who gonna play and excatly get funnt times.
by cem26
Tue Aug 11, 2015 7:21 am
Forum: TCs, Full Games, and Other Projects
Topic: Floating city project update, 8/2015. Screenshots inside!
Replies: 53
Views: 9986

Re: Floating city project update, 8/2015. Screenshots inside

SO good,also fresh.Looook at those lightings
by cem26
Mon Aug 10, 2015 6:56 am
Forum: Gameplay Mods
Topic: [3DGE] "Blitzkrieg!" WWII/Wolf3D mod (enemy tracer attacks)
Replies: 115
Views: 17215

Re: Chris' WWII/Wolf3D gameplay mod (v3.0 !!!)

:| Oğkay... i got my answers .
by cem26
Sat Aug 08, 2015 11:38 am
Forum: Gameplay Mods
Topic: [3DGE] "Blitzkrieg!" WWII/Wolf3D mod (enemy tracer attacks)
Replies: 115
Views: 17215

Re: Chris' WWII/Wolf3D gameplay mod (v3.0 !!!)

Okay am asking:why you dont convert your game to other platforms? ex:populer gzdooooooooooooooooooooom.

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