Search found 4 matches
- Wed Dec 31, 2014 3:07 am
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 548658
Re: Kyle873's Doom RPG Mod [0.9.12 Beta]
AHA! Thanks wildweasel few questions How to continue with my character? I want to start doom 1 with him but have no idea how How armor works? They are all same and difference is only how much armor can withstand(100 armor, 200 armor etc) and resistance? Also what resistance mean? Armor takes less ...
- Tue Dec 30, 2014 3:03 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 548658
Re: Kyle873's Doom RPG Mod [0.9.12 Beta]
Here is screenshot
http://postimg.org/image/d7fk0xkbr/
http://postimg.org/image/d7fk0xkbr/
- Mon Dec 29, 2014 6:49 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 548658
Re: Kyle873's Doom RPG Mod [0.9.12 Beta]
Hi As total noob who just started to explore world of doom wads, can you explain to me how to launch this mod? I tried your installation guide, but wanted to work it with brutal doom so I tried launcher and I have no idea how to use it -when I mark all patches it gives me error saying that they ...
- Mon Dec 29, 2014 3:20 am
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 548658
Re: Kyle873's Doom RPG Mod [0.9.12 Beta]
Hi As total noob who just started to explore world of doom wads, can you explain to me how to launch this mod? I tried your installation guide, but wanted to work it with brutal doom so I tried launcher and I have no idea how to use it -when I mark all patches it gives me error saying that they have ...