Search found 573 matches
- Tue Mar 14, 2023 1:03 pm
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
Does anyone know what the Black Key from E6M10 is for? For a door in E6M8 that was meant to lead to a second secret level.It will in v7.0 though. For a matter of fact,the black key will be a secret item in every episode in the next update,which will allow player to open the secret black door ...
- Thu Nov 10, 2022 12:23 pm
- Forum: Creation, Conversion, and Editing
- Topic: Ultimate Doom Builder
- Replies: 1029
- Views: 406253
Re: Ultimate Doom Builder
It worked for nearly 3 years, then AMD changed something in their drivers that broke something. So at first glance I wouldn't say that it's UDB's fault. We don't have AMD hardware, and no hint at what's the problem. So unless someone with AMD hardware steps forward and implements a fix/workaround ...
- Mon Nov 07, 2022 10:35 am
- Forum: Creation, Conversion, and Editing
- Topic: Ultimate Doom Builder
- Replies: 1029
- Views: 406253
Re: Ultimate Doom Builder
I sure hope there's going to be a solution about UDB crashing with the latest AMD drivers.
I personally refuse to downgrade them or to install my old 750ti because of this.
Currently i'm using an older version of GzDoom Builder from 2019 as a temporary solution.
https://devbuilds.drdteam.org/gzdbbf/
I personally refuse to downgrade them or to install my old 750ti because of this.
Currently i'm using an older version of GzDoom Builder from 2019 as a temporary solution.
https://devbuilds.drdteam.org/gzdbbf/
- Tue Oct 18, 2022 2:48 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
u58et4VdPQc An update for Brutal Wolfenstein has been released Changelog below: BW V6.0 -Completely reworked Episode 5 and 6,finally completing all original 60 levels. -Reworked sliding:it now has it's own dedicated button and it can't be performed while being in mid-air -Reworked some levels,in ...
- Thu Oct 13, 2022 4:45 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3D V5.8-A Dark Secret Update released!
Kinda of ironic but 99% of the feedback really hated the previous bullet speed and so did i after a while. I've turned the combat this way so that it doesn't feel arificially difficult as it used to.This also allowed me to be a more creative with arenas and increase enemy density in the newer ...
- Wed Oct 05, 2022 3:12 pm
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3D V5.8-A Dark Secret Update released!
Can i have a question? Where inside the mod can i find the definitions of the bullet speed? I don't like how in the recent versions the bullets from the enemies started flying slowly so you can dodge them. I prefer how it was in the early 5.x versions, and i would like to modify it for myself ...
- Tue Sep 06, 2022 10:14 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d v5.1 released
WcaKl64UxaM Big update for Brutal Wolfenstein.You can see what's new in the changelog menu at the front page. Just to let you know when I play the game, the pump shotgun (I forget the name of the gun) never appears. It gives me the exclamation point and next to it are all the shells but no weapon I ...
- Fri Sep 02, 2022 7:48 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d v5.1 released
Big update for Brutal Wolfenstein.You can see what's new in the changelog menu at the front page.
- Mon Jan 10, 2022 9:45 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d v5.1 released
A small update has been released for Brutal Wolfenstein. It has been around four years ever since i've abandoned this project. My patience and knowledge of modding is no longer as it used to be. Despite all this, there were some things from the current build of Brutal Wolfenstein that always irked ...
- Tue May 12, 2020 12:49 pm
- Forum: Levels
- Topic: [Community Sequel] [FINISHED] 40 Monsters Challenge
- Replies: 348
- Views: 28668
Re: [Community Sequel] 40 Monsters Challenge
You know,is being a while since i modded Doom and considerin i was in the first project,i wanna join in.
I would like to take Map26 with the mutator number 19.
I would like to take Map26 with the mutator number 19.
- Fri Dec 28, 2018 3:53 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [Wolfenstein: Blade of Agony] v3.1 released (p204)
- Replies: 3215
- Views: 702978
Re: [Blade of Agony] Castle Wolfenstein screens! | p167
Oh,this crashed airship surely remember me something.
- Mon Nov 26, 2018 5:33 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d-A final update
Oh my,how in the bloody hell i missed this?
I easily fixed this one and thank you for reporting
Finished uploading,redownload.
I easily fixed this one and thank you for reporting
Finished uploading,redownload.
- Fri Nov 23, 2018 2:39 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38028
- Views: 4637363
Re: [SPRITES] Spriting Carnival!!
Realizing that this thread started when i was still playing with soldier toys.
- Wed Nov 21, 2018 5:58 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d-A final update
6-Fixed an issue where you could survive from falling in a huge pit in map05.
- Mon Nov 19, 2018 9:26 am
- Forum: Gameplay Mods
- Topic: Brutal Wolfenstein 3D 6.0-"Confrontation" Update!
- Replies: 452
- Views: 212981
Re: Brutal Wolfenstein 3d-A final update
Did a little patch release (besides,not about the bug talked above) 1-Fixed some decorations placement in map03-map05-map08 2-Made the maze of map29 viewable in the automap 3-Restore the music "Pacman" and "Dungeon" 4-Now Flamethrower soldiers no longer randomly explode,but can explode if killed ...