Search found 132 matches
- Wed Jan 13, 2021 3:07 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38077
- Views: 4720690
Re: [SPRITES] Spriting Carnival!!
I made a shield or somethin'.
- Tue Dec 08, 2020 12:59 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38077
- Views: 4720690
Re: [SPRITES] Spriting Carnival!!
Another shiny blue potion because yeah
- Sat Oct 17, 2020 9:24 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38077
- Views: 4720690
- Wed Oct 14, 2020 10:55 pm
- Forum: Gameplay Mods
- Topic: [Zandronum MP][minimod] I can't believe it's Not Survival!
- Replies: 1
- Views: 1145
Re: [Zandronum MP][minimod] I can't believe it's Not Surviva
http://static.allfearthesentinel.net/wads/notsurvival-beta7.pk3
Small update. Now it should kick a player from the game properly when they're gibbed in Heretic, or gibbed as fighter in Hexen.
Speaking of Hexen, I suggest setting notsurv_resetmap to false when playing on it, as resetting maps might ...
Small update. Now it should kick a player from the game properly when they're gibbed in Heretic, or gibbed as fighter in Hexen.
Speaking of Hexen, I suggest setting notsurv_resetmap to false when playing on it, as resetting maps might ...
- Wed Sep 30, 2020 9:32 pm
- Forum: Gameplay Mods
- Topic: [Zandronum MP][minimod] I can't believe it's Not Survival!
- Replies: 1
- Views: 1145
[Zandronum MP][minimod] I can't believe it's Not Survival!
Download: http://static.allfearthesentinel.net/wads/notsurvival-beta7.pk3
THIS MOD IS POWERED BY THE GLORIOUS ConsoleCommand() FUNCTION!
As you might know, Survival is a game mode that adds challenge to the otherwise... non-challenging cooperative game mode. It comes with a price, however. All ...
THIS MOD IS POWERED BY THE GLORIOUS ConsoleCommand() FUNCTION!
As you might know, Survival is a game mode that adds challenge to the otherwise... non-challenging cooperative game mode. It comes with a price, however. All ...
- Sat Nov 16, 2019 11:37 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 245004
Re: GMOTA: Fantasy arcade action, UPDATE 11/15/2019 [V1.3]
I was playing in knightmare difficulty last night. Today I loaded the save file and it's spawning regular enemies from the next map.
Using zandronum 3.0. (might be a Zandronum bug?)
Using zandronum 3.0. (might be a Zandronum bug?)
- Sun Sep 29, 2019 5:43 pm
- Forum: Abandoned/Dead Projects
- Topic: Doomreal [1.2]
- Replies: 139
- Views: 88234
Re: [Beta] Doomreal
This is quite nice. Thanks for including a classic weapon sound addon, too!
I feel like the Eightball Launcher's timing is a little off, though.
And I miss being able to reload the automag just by switching weapons. V:
I feel like the Eightball Launcher's timing is a little off, though.
And I miss being able to reload the automag just by switching weapons. V:
- Sun Jun 30, 2019 2:03 am
- Forum: Gameplay Mods
- Topic: [minimod] Demon CounterStrike v0.05d: What the heck
- Replies: 39
- Views: 25563
Re: [minimod] Demon CounterStrike v0.05d: What the heck
It's been more than a year and I just noticed rocket launcher spawners weren't working. What the heck?
It was a small typo, but it's fixed now.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.05d.pk3 - Regular version.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0 ...
It was a small typo, but it's fixed now.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.05d.pk3 - Regular version.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0 ...
- Sun Mar 31, 2019 11:17 pm
- Forum: Off-Topic
- Topic: WTF is this Soda Stuff?
- Replies: 47
- Views: 3402
Re: WTF is this Soda Stuff?
Bepsi is nice I guess
- Mon Jul 16, 2018 1:20 am
- Forum: Gameplay Mods
- Topic: [minimod] Demon CounterStrike v0.05d: What the heck
- Replies: 39
- Views: 25563
Re: [minimod] Demon CounterStrike v0.05c: I'm slow, thanks
Fine by me.Silentdarkness12 wrote:I made an edit of this mod that is custom-tailored to Hideous Destructor's varied enemy and item sets, for those so inclined. I'd be happy to share the mod here, with Laggy's consent.
- Fri May 18, 2018 5:19 pm
- Forum: Gameplay Mods
- Topic: [minimod] Demon CounterStrike v0.05d: What the heck
- Replies: 39
- Views: 25563
Re: [minimod] Demon CounterStrike v0.05c: I'm slow, thanks
Well, this took more than one week. I wish I could work faster.
So, what's new? Optional allies that might not work with certain mods, barrels that will randomly trap you in corners, a nonreliable way to avoid breaking MAP07, and more!
Made a few not-so-public releases, that's why there's a "c" in ...
So, what's new? Optional allies that might not work with certain mods, barrels that will randomly trap you in corners, a nonreliable way to avoid breaking MAP07, and more!
Made a few not-so-public releases, that's why there's a "c" in ...
- Fri May 04, 2018 2:29 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 245004
Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]
So I hit a bonelord with a hammer and now I'm somehow losing health while this message appears.
Welp, apparently I stopped losing health after saving, dying and reloading the save file. Weird.
Spoiler:----
Welp, apparently I stopped losing health after saving, dying and reloading the save file. Weird.
- Mon Apr 09, 2018 5:50 pm
- Forum: Gameplay Mods
- Topic: [minimod] Demon CounterStrike v0.05d: What the heck
- Replies: 39
- Views: 25563
Re: [minimod] Demon CounterStrike v0.04b: Oops
I noticed that a good number of numeral options operate on switching rether then being a actual variable.
This makes it very hard to change said numbers by large values. also i don't think you need 2 diferent sliders for rarity control for spawns. a single variable can do just fine.
(This is ...
This makes it very hard to change said numbers by large values. also i don't think you need 2 diferent sliders for rarity control for spawns. a single variable can do just fine.
(This is ...
- Thu Apr 05, 2018 9:36 pm
- Forum: Gameplay Mods
- Topic: [minimod] Demon CounterStrike v0.05d: What the heck
- Replies: 39
- Views: 25563
Re: [minimod] Demon CounterStrike v0.04b: Oops
After talking a bit on discord i was just hit with a idea
Can you make it so it spawn allys as well. and not just the marines if posible
Too few maps do this. and it would rise the chaos
That's a nice idea. I'll try to include that next version (next week, hopefully). Maybe it'll spawn dogs as ...
Can you make it so it spawn allys as well. and not just the marines if posible
Too few maps do this. and it would rise the chaos
That's a nice idea. I'll try to include that next version (next week, hopefully). Maybe it'll spawn dogs as ...
- Wed Apr 04, 2018 1:37 pm
- Forum: Gameplay Mods
- Topic: GMOTA: Fantasy arcade action (last post here 4-18-23)
- Replies: 832
- Views: 245004
Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]
gmota_nomusic is still a server cvar. Clients can't change it for themselves in a server.
