Search found 17 matches

by AdamMasterArt
Mon Jun 13, 2016 10:57 pm
Forum: General
Topic: Question About ECWolf: Possible for Demo Playback?
Replies: 1
Views: 253

Question About ECWolf: Possible for Demo Playback?

I have a question, is it possible to have ECWolf to be able to run the in-game demos during the title sequence similar to how Wolf3D would have run on DOS?
by AdamMasterArt
Fri May 27, 2016 4:57 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

Which version of SLADE did you used? I use SLADE v3.1.1.1 If you are wondering about the differently styled icons, that's just me not liking most of the default ones. So I made my own to what suits me. Tried to Install it, but this happened: http://orig03.deviantart.net/dcbb/f/2016/148/7/5 ...
by AdamMasterArt
Thu May 26, 2016 9:41 am
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

Kappes Buur wrote:Image

Once you specify Sprite, then you can drag the image to appropriate offsets and finetune with the small up-down arrows along the x and y axis.
Which version of SLADE did you used?
by AdamMasterArt
Wed May 25, 2016 4:40 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

Woolie Wool wrote:You failed to align the sprites. You should add an offset of 64, 128 to all frames of your new sprite.
so, which txt file do I have to fix?
by AdamMasterArt
Tue May 24, 2016 7:21 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

to which file should I edit? (which txt?)
by AdamMasterArt
Tue May 24, 2016 3:50 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

Ok, heres the download containing the edited dog sprite replacement:

https://www.mediafire.com/?0tox7j5abdsgcbh

I just don't know what else to say about the problem yet, and no, I didn't mess with the DECORATE.txt, nor TEXTURES.txt during the process of sprite image replacement.
by AdamMasterArt
Mon May 23, 2016 8:24 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] CeeJay Enhancement HD Sprites error, any soluti

OK, here are more pics of the error, noticed how the sprite has it's sides cut off? could be from some sort of draw of the sprite as it supposed to go around/collide the wall: http://orig15.deviantart.net/52d6/f/2016/144/5/c/wolferror2_by_adammasterart-da3oz30.png http://orig11.deviantart.net/6b79/f ...
by AdamMasterArt
Mon May 23, 2016 7:50 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement Weapon Pickup Error?
Replies: 1
Views: 257

[ECWolf] CeeJay Enhancement Weapon Pickup Error?

http://orig11.deviantart.net/d728/f/2016/144/4/b/wolfgunerror_by_adammasterart-da3oubn.gif Testing out CeeJay's recent version (version 6) of his HD Enhancement, I've noticed that when I tried to pickup the machine gun in the game, it suddenly sets the ammo down to 6 and appears static without the ...
by AdamMasterArt
Sun May 22, 2016 9:19 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] HD Sprites error, any solution?

I'll post a few more screenshots of the problem to make it more clear tomorrow morning.
by AdamMasterArt
Sun May 22, 2016 9:14 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

Re: [ECWolf] HD Sprites error, any solution?

It looks like the sprites are being fit to the shape & size of the dog sprites. Wolfenstein 3D's sprite format looks more or less like Doom's when properly displayed - The blank 64x64 square around them is an odd addition from some editors/exporters. Unfortunately this isn't going to be easy to ...
by AdamMasterArt
Sun May 22, 2016 6:59 pm
Forum: General
Topic: [ECWolf] CeeJay Enhancement HD Sprites error, any solution?
Replies: 16
Views: 1294

[ECWolf] CeeJay Enhancement HD Sprites error, any solution?

http://orig12.deviantart.net/7494/f/2016/143/7/9/wolferror_by_adammasterart-da3kfwz.png I'm making a new ECWolf project using CeeJay's hi-res patch as a base, tried experimenting with sprite replacement (for example as seen in the image, tried to replace the Dog's sprites), but made the actor on ...
by AdamMasterArt
Sat Aug 08, 2015 1:06 am
Forum: Resources
Topic: Wolfenstein 3D 128x128 resources thread
Replies: 161
Views: 27526

Re: Wolfenstein 3D 128x128 resources thread

Had anyone made an 128x128 version of the SOD Mission Pack/Lost Episode textures?
by AdamMasterArt
Wed Jul 15, 2015 4:21 pm
Forum: Levels
Topic: [ECWolf] ECWolf Classics: Second Encounter
Replies: 41
Views: 10222

Re: [ECWolf] ECWolf Classics: Second Encounter

AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work
Link to shim file please?
by AdamMasterArt
Wed Jul 15, 2015 12:44 am
Forum: Levels
Topic: [ECWolf] ECWolf Classics: Second Encounter
Replies: 41
Views: 10222

Re: [ECWolf] ECWolf Classics: Second Encounter

AstroCreep wrote:You have to use a dev version, since it uses modifications of MacWolf actors.

http://devbuilds.drdteam.org/ecwolf/
I did, downloaded a recent version and placed it on my ECWolf before playing, when running it, the game crashes after the "pc-13" screen passed.
by AdamMasterArt
Mon Jul 13, 2015 3:43 pm
Forum: Levels
Topic: [ECWolf] ECWolf Classics: Second Encounter
Replies: 41
Views: 10222

Re: [ECWolf] ECWolf Classics: Second Encounter

Childhood Gifty is weeping with joy. I got Macenstein on floppy disk many years ago and I've only had fleeting opportunities to play it since I'm not a Mac user. Hey Gifty, I've gotta question, what version of Wolf3D do I have to use in order to make the second encounter pk3 work? I tried to use it ...

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