Search found 86 matches

by Cansteam
Fri May 08, 2020 3:44 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1536
Views: 347841

Re: Wolfenstein 3D TC (Version 3.0)

I'm honestly baffled as to what went wrong with the installation here

Edit: Realised I was downloading a REALLY OLD version, here's a new error though
by Cansteam
Tue Apr 09, 2019 1:53 am
Forum: Abandoned/Dead Projects
Topic: Spooktober Community Mapping Project [1.0.6]
Replies: 110
Views: 37810

Re: Spooktober Community Mapping Project [1.0.5]

Hey, I left the discord server for this, but can I update my map with new lamp actors that don't have the default dynamic lights? I had custom dynamic lights on all of my lamps, but now in the actual spooktober.pk3 they're all just covered by new lights With spooktober.pk3's lamps https://i.imgur ...
by Cansteam
Wed Oct 03, 2018 3:00 am
Forum: Abandoned/Dead Projects
Topic: Spooktober Community Mapping Project [1.0.6]
Replies: 110
Views: 37810

Re: Spooktober Community Mapping Project

Can I take a slot? And an invite to the ZDoom Discord, possibly?
by Cansteam
Wed Apr 19, 2017 5:42 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894587

Re: The "How do I..." Thread

What are the 'argument 1, argument 2, argument 3' arguments in ACS_Execute or line action 80 for? I know argument 1 is if you want something like 'case 1' or 'case 2' but can someone clarify what the other 2 are for?
by Cansteam
Mon Apr 17, 2017 9:01 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894587

Re: The "How do I..." Thread

Could it have to do with having a spawn state?

edit: wait... everything has a spawn state

please ignore me
by Cansteam
Mon Apr 17, 2017 7:19 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894587

Re: The "How do I..." Thread

New question, why do sloped 3D floors have to be aligned on the X or Z axis, and how do you make them diagonally?
by Cansteam
Mon Apr 17, 2017 5:26 pm
Forum: Editing (Archive)
Topic: The "How do I..." Thread
Replies: 14568
Views: 894587

Re: The "How do I..." Thread

I have an effect where you walk into a small area with FIREBLU and it blows you to a line where it either A. teleports you to another area if you dont have 2 parts of a puzzle done B. lets you through However, the wind effect wont work. script 999 OPEN { Sector_SetWind(44,255,270,0); Sector_SetWind ...
by Cansteam
Sun Apr 16, 2017 9:10 pm
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

I would probably just try to see the latest version I can go without crashing, to see if there was a problem, but there's no website listing more than 5 versions of it as far as I know. For now I guess i'll just have to play on the oldest version without updating. Thank you for trying to help ...
by Cansteam
Sun Apr 16, 2017 5:26 pm
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

I put mine is C:\Games\Doom\games and zandronum and doomseeker/GZDoom Builder
by Cansteam
Sun Apr 16, 2017 12:27 pm
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

Yep, msvcr120.dll is in my System32 folder. And yeah, why IS it searching for that? Every time i've had a new computer, GZDoom Builder's/Doom Builder's script editor worked fine at the start Edit: So, I reinstalled GZDoom Builder, and compiling the script worked fine UNTIL i updated it to the latest ...
by Cansteam
Sun Apr 16, 2017 2:56 am
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

I use GZDB for mapping, and I tried all 3 options you gave me and the error still appears, even after restarting my laptop for each one.
by Cansteam
Sat Apr 15, 2017 5:30 pm
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

Another error: Image

This appears when I try to compile a script. Any idea why?
I googled the file said in the error, but I couldnt find anything.
by Cansteam
Sat Apr 15, 2017 12:08 pm
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

Downloading DirectX worked, thanks a lot!
by Cansteam
Sat Apr 15, 2017 2:51 am
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

Re: GZDOOM Builder crash?

This is a new computer I got 4 days ago, and I downloaded GZDOOM builder today, by the way.

And I'll try that tomorrow, as it is 2 in the morning and I need to sleep, and hopefully it works
by Cansteam
Sat Apr 15, 2017 1:06 am
Forum: Editing (Archive)
Topic: GZDOOM Builder crash?
Replies: 14
Views: 1448

GZDOOM Builder crash?

(If this is in the wrong area, I'm sorry, I have no idea where to go outside of the GZDoom Builder thread now that it's locked) When I try to start to make a new map: this error happens. ***********SYSTEM INFO*********** OS: Microsoft Windows 8.1 GPU: Intel(R) HD Graphics 5500 GZDB: R2787 ...

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