I made some Night-Vision Goggles based off of DN3D, but I want it to have a "digitalized" overlay effect when on, theres two overlay sprites that loop when the Night-Vision item is activated, "NGOGA0" and "NGOGB0". The problem with it is that the digital overlay stays on after it turns off, I would ...
Hello, I was wondering if someone would be able to edit this existing code to make it when you altfire it goes into an animation where the player attaches a suppressor to it and the weapon is suppressed and is reversed when you altfire again back to its unsuppressed state. I'd prefer it being one ...
Something to keep in mind aswell is that this upgraded weapon is a secret weapon, so depending on the players exploration not all players will acquire this weapon, but will definitely acquire the older weapon.
Sorry for the bump, I am just now working on this particular issue. And I've been taking a break from building my mod. I set up an additional pickup I would put ontop of the upgraded weapon in doom builder, it works for me. Now how would I make the older weapon act as somekind of ammo pickup once ...
I'm trying to implement a simple Counter-Strike style scope reticle for a Sniper rifle I made. Its scaled down as it is a large hi-red "texture" technically. It is misaligned and when ever I change the offset numbers in the texture lump it has no effect and stays misaligned, How do I fix this? I've ...
So I would like to know if it is possible to change the players face sprites after a certain level. I have two sets of face sprites I created for my character wearing a mask and when the level is completed I would like it to switch to the sprites where he is no longer wearing the mask. How would I ...