Search found 518 matches

by Graaicko
Thu May 23, 2024 3:33 pm
Forum: Requests
Topic: [code request] Make this pistol have a suppressor function when altfire?
Replies: 5
Views: 2432

[code request] Make this pistol have a suppressor function when altfire?

Hello, I was wondering if someone would be able to edit this existing code to make it when you altfire it goes into an animation where the player attaches a suppressor to it and the weapon is suppressed and is reversed when you altfire again back to its unsuppressed state. I'd prefer it being one ...
by Graaicko
Sat Aug 12, 2023 9:52 pm
Forum: Requests
Topic: Different angles of army style watch for hands.
Replies: 0
Views: 2159

Different angles of army style watch for hands.

I would like to request a sheet of different angles of a watch to add to a set of hand sprites for weapons. Thanks.
by Graaicko
Mon Jul 24, 2023 9:30 am
Forum: Scripting
Topic: New weapon that replaces weapon in players inventory?
Replies: 5
Views: 536

Re: New weapon that replaces weapon in players inventory?

Something to keep in mind aswell is that this upgraded weapon is a secret weapon, so depending on the players exploration not all players will acquire this weapon, but will definitely acquire the older weapon.
by Graaicko
Mon Jul 24, 2023 9:28 am
Forum: Scripting
Topic: New weapon that replaces weapon in players inventory?
Replies: 5
Views: 536

Re: New weapon that replaces weapon in players inventory?

Sorry for the bump, I am just now working on this particular issue. And I've been taking a break from building my mod. I set up an additional pickup I would put ontop of the upgraded weapon in doom builder, it works for me. Now how would I make the older weapon act as somekind of ammo pickup once ...
by Graaicko
Sat Jul 22, 2023 9:28 pm
Forum: Scripting
Topic: "SEEFRIENDLYMONSTERS" is an unknown flag...?
Replies: 4
Views: 575

Re: "SEEFRIENDLYMONSTERS" is an unknown flag...?

heh, yeah now it works. Updated my GZDoom fixes it. lol thanks.
by Graaicko
Wed Jul 19, 2023 1:38 pm
Forum: Scripting
Topic: "SEEFRIENDLYMONSTERS" is an unknown flag...?
Replies: 4
Views: 575

Re: "SEEFRIENDLYMONSTERS" is an unknown flag...?

Just tried it both "+SEESFRIENDLYMONSTERS" and "SEEFRIENDLYMONSTERS" are non-functional or correct.
by Graaicko
Mon Jun 12, 2023 10:27 pm
Forum: Scripting
Topic: Scaled Texture Lump offset not working
Replies: 0
Views: 305

Scaled Texture Lump offset not working

I'm trying to implement a simple Counter-Strike style scope reticle for a Sniper rifle I made. Its scaled down as it is a large hi-red "texture" technically. It is misaligned and when ever I change the offset numbers in the texture lump it has no effect and stays misaligned, How do I fix this? I've ...
by Graaicko
Mon May 15, 2023 5:33 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38033
Views: 4642415

Re: [SPRITES] Spriting Carnival!!

I almost got a crow stuck in my head once. Crow tried impaling itself into my cranium. So heatseeking is very suitable. lol
by Graaicko
Wed Dec 07, 2022 3:45 pm
Forum: Scripting
Topic: Change Player Mugshot for diffent level?
Replies: 3
Views: 427

Change Player Mugshot for diffent level?

So I would like to know if it is possible to change the players face sprites after a certain level. I have two sets of face sprites I created for my character wearing a mask and when the level is completed I would like it to switch to the sprites where he is no longer wearing the mask. How would I ...
by Graaicko
Mon Nov 28, 2022 8:19 pm
Forum: Requests
Topic: Center version of grenade rifle?
Replies: 0
Views: 574

Center version of grenade rifle?

Can someone please make a centered version of this QLZ-87 grenade launcher made by Carbine Dioxide?
by Graaicko
Sat Nov 26, 2022 2:19 pm
Forum: Requests
Topic: Explosive Cistern Sprite Rotations (Sprite included)
Replies: 0
Views: 487

Explosive Cistern Sprite Rotations (Sprite included)

Hello, So I was wondering if anyone would be able to create rotational sprites for this cistern sprite? Would be an interesting explosive actor.
by Graaicko
Fri Nov 25, 2022 10:37 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38033
Views: 4642415

Re: [SPRITES] Spriting Carnival!!

Some landmines.
by Graaicko
Tue Nov 22, 2022 12:05 pm
Forum: Requests
Topic: Tropical storm weather mod?
Replies: 0
Views: 491

Tropical storm weather mod?

Hello, I am wondering if there are any rainy thunder storm weather modes out there specifically with thunder and lightening visuals and audio.
Thanks.
by Graaicko
Tue Nov 22, 2022 11:57 am
Forum: Scripting
Topic: ACS: Decrease Player Speed Depending On Item Weight
Replies: 6
Views: 765

Re: ACS: Decrease Player Speed Depending On Item Weight

This has some Escape from Tarkov vibes.
by Graaicko
Tue Nov 22, 2022 11:51 am
Forum: Scripting
Topic: "Action Movie" bullet impact effects [video example provided]
Replies: 2
Views: 572

"Action Movie" bullet impact effects [video example provided]

So for my mode I would like to add semi-realistic bullet impact effects kind of like in the GMod video: https://www.youtube.com/watch?v=Ndb3ElWTgxg I would like to make bullet effects such as in the video. I have a smoke effect that should fit well with this effect, but I need the smoke effect to ...

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