Search found 17 matches
- Fri Jun 03, 2016 8:02 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: CANCELLED-DOOM:1944-A Doom's adventure set in World war II
- Replies: 18
- Views: 3888
Re: [w.i.p]DOOM:1944-A Doom's adventure set in World war II
This looks amazing. Atmospheric wads are always a favorite of mine, I'm digging all of the weapon sprites.
- Fri Jun 03, 2016 12:49 am
- Forum: Levels
- Topic: [six maps] After Doom
- Replies: 14
- Views: 8753
Re: After Doom
This is an absolute expertly crafted map. I had a good solid 3 1/2 hour playthrough on this just because I was wanting to explore everything. Phenomenal work on this.
- Thu Jun 02, 2016 3:04 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191392
Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]
cranked out my speed map today . made within an hour. I won't be available for the next upcoming weeks so I'll take a stab at adding on to it closer to DUMP 3's release. Made with the barest of bones vanilla DOOM 2 assets. I made this with the idea that it would be a starter map. http://i.imgur.com ...
- Thu Jun 02, 2016 1:35 pm
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191392
Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]
You better. Looks great so far!Jimmy wrote:
Fuck I hope I finish this.
- Mon May 30, 2016 2:00 am
- Forum: Levels
- Topic: DUMP Episode 3: BFG Edition [map + weapons released]
- Replies: 1401
- Views: 191392
Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]
I'll take part. Have never released something so this'll be a good excuse to start learning mapping.
- Mon Jun 08, 2015 11:22 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Hotline U.A.C (BETA)
- Replies: 33
- Views: 17178
Re: Hotline U.A.C
this is looking REALLY good. Keep goin man! Dying to play a full campaign of this!
- Mon Dec 22, 2014 6:17 pm
- Forum: Gameplay Mods
- Topic: Back in Black! Souls of Black
- Replies: 34
- Views: 6054
Re: [Pew Pew] Souls of Black
Gonna lurk on this and see where it heads. The tracers look really interesting, as well as the imp fireballs. Best of luck friend.
- Sun Sep 14, 2014 2:37 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: [WIP] D00MCΞNTΞR·AИYWHΞRΞCITУ
- Replies: 110
- Views: 27279
Re: [WIP] DoomCenterAdvance2
I imagine this along with that isometric camera addon might make for a pretty interesting mix. Can't wait to see more updates on it!
- Tue Aug 19, 2014 3:01 pm
- Forum: Graphic/Audio Patches
- Topic: Droplets - Updated 11/10/2018!
- Replies: 422
- Views: 134200
Re: Droplets - A Blood Modification (release 6)
Does this work with the Doom RL Arsenal monsters? It looks fantastic, currently playing through Icarus with it. Nice work!
- Mon Aug 18, 2014 2:08 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 549009
Re: Kyle873's Doom RPG Mod [0.9.11 Beta - Gotta Go Fast Edit
It seems strange but I cannot save mod packs anymore in my locker. Using the most recent builds of everything, GZDoom, Doom RPG, and RLA but I just cant anymore.
- Sun Aug 10, 2014 10:07 pm
- Forum: Levels
- Topic: [WIP] S.U.P.E.R Natural: Demo Updated
- Replies: 261
- Views: 45487
Re: [WIP] S.U.P.E.R Natural: Demo Released
Good christ this was worth the wait. I've been exploring the base for a good 45 mins. It's got me spooked solid alright.
Can't wait for the finished product!
Can't wait for the finished product!
- Mon Jul 28, 2014 6:57 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 549009
Re: Kyle873's Doom RPG Mod [0.9.11 Beta - Gotta Go Fast Edit
Thanks for the reply. Thought I had something loaded wrong.edward850 wrote:Not DoomRPG, and already fixed. The latest build should come out sometime today.
- Mon Jul 28, 2014 6:33 pm
- Forum: Abandoned/Dead Projects
- Topic: Kyle873's Doom RPG Mod [0.10.0 Beta]
- Replies: 3306
- Views: 549009
Re: Kyle873's Doom RPG Mod [0.9.11 Beta - Gotta Go Fast Edit
Upon visiting the UAC Outpost, GZDoom crashes everytime, no matter what wad I'm using.
Even with vanilla iwads, I just crash as soon as the level loads. I apologize if this has been attended to in a previous post, but I don't know how to fix this.
Even with vanilla iwads, I just crash as soon as the level loads. I apologize if this has been attended to in a previous post, but I don't know how to fix this.
- Fri Jul 18, 2014 3:39 pm
- Forum: Levels
- Topic: [WIP] S.U.P.E.R Natural: Demo Updated
- Replies: 261
- Views: 45487
Re: [WIP] S.U.P.E.R Natural: Now with actual information!
can't wait! Dying to play this. It looks amazing.
- Mon Jun 16, 2014 9:30 am
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7027
- Views: 1715985
Re: [WIP] DoomRL Arsenal - [Beta 7.1] [MP-B4.2]
Love playing with this mod. The help screens are really helpful and detailed. Nice work.