Search found 60 matches
- Sat Jan 18, 2014 12:34 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29602
- Views: 1523733
Re: The New What Did You Last Do Thread
one thing that bugs me is that all the monsters look so "clean". the Shambler has shiny skin, whilst he's actually supposed to have rugged fur. the Fiends also look, and sound, like generic monsters. i couldn't tell that they even were Fiends in the first place. Agreed fully, however I don't have ...
- Sat Jan 18, 2014 10:27 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29602
- Views: 1523733
Re: The New What Did You Last Do Thread
I am usually a bit prejudiced against high-res packs for old games myself. They usually clash with the original feel of the game to much for me, but Quake Epsilon really did a great job I think.
- Sat Jan 18, 2014 9:24 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29602
- Views: 1523733
Re: The New What Did You Last Do Thread
Found out about Quake HD... I think Quake Epsilon is better, also comes with high-res textures, a few higher polygon models (and high-res skins for the rest), and also comes with a compilation of various small enhancement mods. LoP9k9FHabw http://www.xpfree.org/epsilon/ Though my computer can't run ...
- Fri Jan 17, 2014 1:50 pm
- Forum: General
- Topic: Doom64 Soundfont
- Replies: 5
- Views: 2014
Re: Doom64 Soundfont
I see, thanks. Would there be a way though to edit the soundfont itself, so Zdoom can play any midi correctly instead of having to go through each midi in the tracker, 'fixing' the instruments manually? Edit - Downloaded OpenMPT and added sound bank from DOOMSND.sf2, most of the sounds appear to be ...
- Fri Jan 17, 2014 1:37 pm
- Forum: General
- Topic: Doom64 Soundfont
- Replies: 5
- Views: 2014
Re: Doom64 Soundfont
I tried this myself but the instruments just became a mess of sounds and sounded nothing like this at all. Yeah, I recall that the guy who made this said that the Doom64ex soundfont contains both the ambient noises (which come first, are used by Zdoom and cause the mess) and the actual instrument ...
- Fri Jan 17, 2014 1:14 pm
- Forum: General
- Topic: Doom64 Soundfont
- Replies: 5
- Views: 2014
Doom64 Soundfont
Does anyone know where I can download the soundfont used to make this?
Tried to use the one generated by Doom64ex, but the "instruments" it uses are just various ambient noises from Doom 64...
And sorry if this is the wrong place to ask.
Tried to use the one generated by Doom64ex, but the "instruments" it uses are just various ambient noises from Doom 64...
And sorry if this is the wrong place to ask.
- Fri Jan 17, 2014 7:03 am
- Forum: Resources
- Topic: High Quality Wyvern/Bird Sprites & Animations?
- Replies: 7
- Views: 727
Re: High Quality Wyvern/Bird Sprites & Animations?
Thank you, Serbian Doomer. Those are excellent sprites of an eagle. Would you please tell me who gets credit for these and the shark sprites? Did you create them? If not, would you please let me know who should be credited? No problem. And as Gez said the name of the ripper is in the middle of each ...
- Fri Jan 17, 2014 6:57 am
- Forum: Resources
- Topic: High Quality Fish/Snake Sprites & Animations?
- Replies: 7
- Views: 647
Re: High Quality Fish/Snake Sprites & Animations?
Sorry. I'll fix that.Gez wrote:It's better to link to the page on which it's found that to leech bandwidth or occupy space with attachments.
Here's a link to the cobra, in the same style, from M&M 6. http://www.spriters-resource.com/pc_com ... eet/43517/
- Fri Jan 17, 2014 5:45 am
- Forum: Resources
- Topic: High Quality Wyvern/Bird Sprites & Animations?
- Replies: 7
- Views: 727
Re: High Quality Wyvern/Bird Sprites & Animations?
http://www.spriters-resource.com/pc_com ... eet/43181/ Roc from Might and Magic VII : For Blood and Honor
- Fri Jan 17, 2014 5:39 am
- Forum: Resources
- Topic: High Quality Fish/Snake Sprites & Animations?
- Replies: 7
- Views: 647
Re: High Quality Fish/Snake Sprites & Animations?
http://www.spriters-resource.com/pc_com ... eet/43182/ Giant Shark from Might and Magic VII : For Blood and Honor
- Thu Jan 16, 2014 4:04 pm
- Forum: Gameplay Mods
- Topic: DoomRL Arsenal - [1.1.5] [MP-B7.3]
- Replies: 7023
- Views: 1705988
Re: [WIP] DoomRL Arsenal - [Beta 5 HF11] [MP-B2]
I am currently in the middle of trying this out (UV with fast monsters in Doom Episode 1), just popped in to give my two cents so far. I love it, and it is one of the few weapon mods I've tried that I actually find fun and that inspire me to complete a whole playthrough with them. It is a very ...
- Fri Jan 10, 2014 2:05 pm
- Forum: Levels
- Topic: The Floor Is Lava
- Replies: 50
- Views: 6616
Re: The Floor Is Lava
Awesome map. Short and sweet. And I love platforming maps. Recorded my second playthrough http://www.dailymotion.com/video/x19hzel_the-floor-is-lava-doom-mod-playthrough_videogames (on UV with fast monsters), however I'm not good enough to do it without dying, and couldn't beat the par time :( will ...
- Tue Jan 07, 2014 4:33 pm
- Forum: Gameplay Mods
- Topic: [WIP] Disopolis, Looking for testers
- Replies: 37
- Views: 5312
Re: [WIP] Disopolis (hexen)
Oh and what's with the bible quotes at the start of the map? Sorry if it was already mentioned in the thread.
- Tue Jan 07, 2014 2:58 pm
- Forum: Off-Topic
- Topic: Explain Your Avatar
- Replies: 2812
- Views: 147124
Re: Explain Your Avatar
Doomguy with a (badly drawn by myself) Serbian national hat- the Šajkača.
Spoiler:
- Tue Jan 07, 2014 2:46 pm
- Forum: Off-Topic
- Topic: Topic for people who like MLP:FiM
- Replies: 2288
- Views: 138244
Re: Topic for people who like MLP:FiM
Balzac: A French writer who is better known as having his name sound like "ball sac" than any of the works he wrote. Heh :P Sorry the only time I heard of Balzac is Sword of the Berserk. In the game his story is tragic but he ultimately is led down a dark path and is the wake-up boss of the entire ...