Search found 1285 matches
- Sat Apr 11, 2020 11:33 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: Iron Assault Remake (Demo Update 2.5)
- Replies: 142
- Views: 78298
Re: (WIP)Iron Assault Remake - Mech Action in GZDoom
Very cool - we need more mech mods.
- Thu May 16, 2019 1:53 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143500
Re: The WIP Thread
I haven't moved to Blender 2.8 yet - is anyone planning on updating the .md3 export plugin?
- Wed Dec 05, 2018 4:44 pm
- Forum: Creation, Conversion, and Editing
- Topic: ZSDK Project
- Replies: 2
- Views: 1439
Re: ZSDK Project
Cool idea.
- Wed Sep 26, 2018 7:44 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143500
Re: The WIP Thread
Oh, so in the modeldef you can assign "1" to the second skin.
- Wed Sep 26, 2018 6:25 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143500
Re: The WIP Thread
How are you able to animate the color change on that model?
- Tue Sep 25, 2018 6:39 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
I'm redoing the rocket launcher from scratch. Before, it was a single mesh. Now, I've got 3 or 4 meshes I'm joining to create the final model. I assign the materials to the faces of each mesh, then join the meshes and then bake everything. This seems to work, but when I export to .md3 and run the ...
- Sun Sep 23, 2018 5:56 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Yeah, I agree. 256 kind of brings it in-line with the overall aesthetic of the classic game. Plus, you're not going to see a ton of awesome detail with those things whizzing by you.
- Sun Sep 23, 2018 12:50 am
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Thanks. Yeah, the dents were added with a normal map later. Now I've reduced the skin size to 512x512. I can't tell an appreciative difference. Screenshot_Doom_20180923_014405.jpg At 256x256, it starts to get pixely, but I'm not sure if it's bad. I certainly wouldn't go smaller: Screenshot_Doom ...
- Sat Sep 22, 2018 10:24 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Ok - MUCH better.
- Thu Sep 20, 2018 9:23 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Well, it's better and I think it actually goes in-line with the existing classic doom style, but it would be great if I could improve the skin more.
- Wed Sep 12, 2018 5:00 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Yeah, that was the first thing I made sure of - and I had to do it to get what I currently have. So I unwrapped it again and exported to .obj - and it's just not bringing it in specifically because of no uv coordinates.
- Tue Sep 11, 2018 4:35 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Re: Rocket & Rocket Launcher skins
Starting with the rocket. I un-smoothed the appropriate areas, but I'm having trouble exporting an .obj from Blender. Or, at least, Substance Painter isn't loading it correctly.
- Sun Sep 09, 2018 8:37 pm
- Forum: Requests
- Topic: Rocket & Rocket Launcher skins
- Replies: 12
- Views: 1600
Rocket & Rocket Launcher skins
Anyone interested in making decent skins for my models? I think the rocket is o.k. but could be really improved by someone that knew what they were doing.
[imgur]https://i.imgur.com/D1Lm2hQ[/imgur]
[imgur]https://i.imgur.com/D1Lm2hQ[/imgur]
- Sun Sep 09, 2018 7:23 pm
- Forum: Requests
- Topic: [Sprites] Top and Bottom Angles
- Replies: 8
- Views: 5501
Re: [Sprites] Top and Bottom Angles
Wow, this is really cool. Wonder if this could be implemented in-engine.
- Sun Aug 19, 2018 10:54 pm
- Forum: Launchers
- Topic: ZDoom Test Front-End
- Replies: 10
- Views: 9342
Re: ZDoom Test Front-End
Download link updated. Everything but ZDaemon and Odamex is done, except for a general feature or two.