Search found 12 matches

by headrebe;
Sun Nov 22, 2015 1:12 pm
Forum: Gameplay Mods
Topic: [spooky] It's a Goodtimesans!
Replies: 72
Views: 26987

Re: [spooky] It's a Goodtimesans!

Image

I keep getting this error every time I try to run the mod, with or without the gloves.
by headrebe;
Wed Nov 04, 2015 12:04 am
Forum: Gameplay Mods
Topic: [spooky] sans. (Version 1.352 - MEGALOBLOOK Update)
Replies: 223
Views: 83102

Re: [spooky] sans. (Version 1.2 - MEGALOVANIA Update)

Hm. Would it be possible to give the Primary fire of the gravity throw...thing a slam move? Being able to throw enemies up and slam them back down like you do with the Alt fire would be immensely satisfying. Maybe with that nice crash sound it plays when you impact the sides of the box when he does ...
by headrebe;
Tue Nov 03, 2015 12:29 am
Forum: Gameplay Mods
Topic: [spooky] sans. (Version 1.352 - MEGALOBLOOK Update)
Replies: 223
Views: 83102

Re: [spooky] sans. (Version 1.11)

Yup, that did it. Thanks! This is a pretty awesome mod all around. Played it on a Slaughter map for some friends and it was fantastic
by headrebe;
Mon Nov 02, 2015 8:07 pm
Forum: Gameplay Mods
Topic: [spooky] sans. (Version 1.352 - MEGALOBLOOK Update)
Replies: 223
Views: 83102

Re: [spooky] sans. (Version 1.11)

As awesome as this mod is, I can't seem to get the HUD to display properly, it just displays the normal Doom hud with Sans' face on it.
by headrebe;
Thu Aug 20, 2015 11:28 am
Forum: TCs, Full Games, and Other Projects
Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
Replies: 1732
Views: 224322

Re: Reelism X3 (Progress Report! p.89)

Here's a WIP of something else I worked on today, a new superweapon. It's a tiny RTS base, full of tiny RTS people. Will there be any Additional Pylons that need constructing? =P The Marines need to make tiny-sounding "YOU WANNA PIECE OF ME, BOY?" sound bytes when they spawn. This must be a thing.
by headrebe;
Tue Aug 18, 2015 1:43 pm
Forum: TCs, Full Games, and Other Projects
Topic: Reelism Gold! Expansion Pack 3 (X3.1 Patch p.101)
Replies: 1732
Views: 224322

Re: Reelism X3 (Progress Report! p.89)

Beautiful. My RTS cravings will be satisfied in the smallest regard after my Dad infected me with its micro-managed curse.

Seriously though, looks like a fun weapon.
by headrebe;
Mon Jun 15, 2015 11:41 pm
Forum: Abandoned/Dead Projects
Topic: Samsara - No longer under active development.
Replies: 1657
Views: 253096

Re: Samsara - No longer under active development.

Damn, hate to see that this mod isn't under active development. Is it possible to get whatever's left of Prisoner 849? I was really hankering to get a chance to play through Doom levels with all the classic Unreal weapons.
by headrebe;
Wed Jan 07, 2015 9:56 pm
Forum: Gameplay Mods
Topic: [Release] The Trailblazer - 1.5e
Replies: 1535
Views: 484133

Re: [Release] The Trailblazer

Have a bit of an odd glitch, I can't seem to get the hud to appear to matter what options I flick on.

Updated to the latest version of GZdoom and still have the issue. Anyone know a way to fix this?
by headrebe;
Mon Jul 07, 2014 10:30 pm
Forum: Abandoned/Dead Projects
Topic: Samsara - No longer under active development.
Replies: 1657
Views: 253096

Re: Samsara - 0.3 - I can't drive at .30, man.

Any word on how Prisoner 849 is coming along? Unreal's one of my all time favorite games, and I'd love to be able to play as her through a few Doom WADs
by headrebe;
Sun Dec 29, 2013 7:42 pm
Forum: Abandoned/Dead Projects
Topic: Samsara - No longer under active development.
Replies: 1657
Views: 253096

Re: Samsara - 0.3 - I can't drive at .30, man.

Ah, that worked, thank you!
by headrebe;
Thu Dec 26, 2013 2:06 pm
Forum: Abandoned/Dead Projects
Topic: Samsara - No longer under active development.
Replies: 1657
Views: 253096

Re: Samsara - 0.3 - I can't drive at .30, man.

Is there anyway to get the .31 beta? I didn't see it anywhere
by headrebe;
Mon Dec 23, 2013 5:54 pm
Forum: Abandoned/Dead Projects
Topic: Samsara - No longer under active development.
Replies: 1657
Views: 253096

Re: Samsara - 0.3 - I can't drive at .30, man.

Does anyone have a link to the Kyle Katarn addon? I've been looking around trying to find one but haven't had any luck. http://static.**LINK_DISABLED**.org/wads/samsarakatarn_alphav3.5.pk3 To my knowledge, this is the latest publicly-available build. Hmm, I'm trying to run it with the latest GZDoom ...

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