Search found 212 matches
- Tue Nov 14, 2006 6:21 am
- Forum: General
- Topic: What draws you to the forums?
- Replies: 64
- Views: 3459
- Sun Nov 12, 2006 11:04 pm
- Forum: General
- Topic: What draws you to the forums?
- Replies: 64
- Views: 3459
- Sun Nov 12, 2006 12:23 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93339
- Sat Nov 11, 2006 10:48 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93339
@Bio-Hazard. I don't care whether it's open source or not. Why should we replace a good and robust implementation with libraries that don't really work well? Where is this good and robust implementation? I cannot find it looking at zdooms source. Mind you I can rarely find anything looking at the ...
- Sat Nov 04, 2006 12:03 pm
- Forum: Closed Feature Suggestions [GZDoom]
- Topic: Linux Binaries
- Replies: 68
- Views: 4762
- Thu Nov 02, 2006 10:03 pm
- Forum: Levels
- Topic: [Project] "Knee-Deep in ZDoom"
- Replies: 5267
- Views: 413066
- Wed Nov 01, 2006 4:05 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [2.1.7] Wierd player movement.
- Replies: 7
- Views: 502
- Wed Nov 01, 2006 4:00 pm
- Forum: General
- Topic: Revenants homing missile- can the behavior be recorded?
- Replies: 16
- Views: 1682
No not really. That doesn't mean you arent wrong. Instead of bothering to look at the code I just started up Scythe (in vanilla) and waited for DEMO2 to come around. There are two revs in that demo prior to death, and between them they get a few shots off. However the demo somehow, through an act of ...
- Wed Nov 01, 2006 3:36 pm
- Forum: General
- Topic: Revenants homing missile- can the behavior be recorded?
- Replies: 16
- Views: 1682
k I dunno how it works in ZDoom, nor do I really care, but in vanilla, or choco, or pr, if you start from the command line using -warp the DEMOx lumps, along with the rest of the title stuff are ignored by the engine. It just starts you in that map. And even if there was a part where the titlescreen ...
- Wed Nov 01, 2006 2:27 pm
- Forum: General
- Topic: Revenants homing missile- can the behavior be recorded?
- Replies: 16
- Views: 1682
- Wed Nov 01, 2006 2:25 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [2.1.7] Wierd player movement.
- Replies: 7
- Views: 502
- Wed Nov 01, 2006 2:00 pm
- Forum: Closed Bugs [GZDoom]
- Topic: [2.1.7] Wierd player movement.
- Replies: 7
- Views: 502
[2.1.7] Wierd player movement.
In 2.1.7 the player accelerration is way too fast and it takes way too long to stop. Like the friction got fucked or something
- Wed Nov 01, 2006 1:06 pm
- Forum: Abandoned/Dead Projects
- Topic: ZHalloween [is this even still being worked on?!]
- Replies: 1347
- Views: 93339
- Wed Nov 01, 2006 12:13 pm
- Forum: General
- Topic: IRC Channel
- Replies: 15
- Views: 979