Search found 24 matches

by Infurnus
Mon Nov 28, 2011 2:03 pm
Forum: Levels
Topic: [release] The Phobos Directive, direct to you
Replies: 152
Views: 18696

Re: [release] The Phobos Directive, direct to you

I think this could be pretty good if the major problems were squashed. A lot of stuff was already pointed out by others here so I'll try to keep this brief. It's not so much that this is terrible or ugly or anything, but that things could easily be fixed with a little elbow grease. Try not to take ...
by Infurnus
Mon Dec 06, 2010 10:04 am
Forum: Off-Topic
Topic: Explain Your Avatar
Replies: 2812
Views: 147540

Re: Explain Your Avatar

Xenaero wrote:Graf giraffe property of Infurnus corp. 2010.
heyy leave me out of this! I hereby relinquish it to the public domain

Anyways to keep things from getting off topic, I made my avatar myself years ago in MSPaint and MS Gif Animator.
Keep on marchin' little guy.
by Infurnus
Fri Nov 12, 2010 7:05 am
Forum: Off-Topic
Topic: The Still New What Did You Last Do Thread
Replies: 29604
Views: 1531250

Re: The New What Did You Last Do Thread

Good riddance. I'm not quite sure I'd say that. There wasn't whining so much as there was a debate about criticism and the like, and a few blatantly offtopic posts. The whole thread was about 7 years old, I'm not sure why Cutman didn't just go to the end and read the newest posts. On the last page ...
by Infurnus
Fri Oct 01, 2010 11:41 pm
Forum: Abandoned/Dead Projects
Topic: Doom 64 Stuff (Update. 10/1/2010)
Replies: 136
Views: 20420

Re: Doom 64 Stuff (Update. 10/1/2010)

What he's saying isn't crap. It's what he's doing is crap. He came in from an argument that was already well on in Skulltag which ended and then he insists on bringing the drama over here. You clearly believe whole-heartedly what I'm saying is crap, since you've made your opinion noted that you ...
by Infurnus
Fri Oct 01, 2010 10:13 pm
Forum: Abandoned/Dead Projects
Topic: Doom 64 Stuff (Update. 10/1/2010)
Replies: 136
Views: 20420

Re: Doom 64 Stuff (Update. 10/1/2010)

wildweasel wrote:Well bloody hell then, put it back up! I wanted to play it! =P
You should try Doom64EX
by Infurnus
Tue Aug 17, 2010 2:00 pm
Forum: Abandoned/Dead Projects
Topic: [Stronghold] Final version 1.0 out!
Replies: 1559
Views: 56376

Re: [Stronghold] Release-Party (RC1 is out! - p.63)

blueoyster wrote:I completed the training map anddddd the hub is super laggy, way past the point of unplayable, I'm using GZdoom btw. Any ideas?
Double check that you're using the OpenGL renderer and not software mode.
by Infurnus
Sun Aug 15, 2010 6:40 am
Forum: Editing (Archive)
Topic: [Stronghold] Your advertisment base! (closed)
Replies: 99
Views: 3927

Re: [Stronghold] Your advertisment base! (closed)

Bitter, or hilarious?

I regret not finding this thread earlier, a bunch of these are great, and I'd love to have made something hilarious too :(
by Infurnus
Sun May 09, 2010 12:13 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2151953

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

http://sl4.poned.com/emot/emot-words.gif Your untested concept ideas about what might theoretically make bad map design be "worth it" are not actually worth fighting for. And Sonnyboy, I know this is early, but is it me or does your map have no light changes at all? Also, I don't think Printz said ...
by Infurnus
Sun Jan 03, 2010 3:18 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2151953

Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Ghastly_dragon wrote:Edit: Okay, can someone shade this thing properly, in the middle? I can take care of the rest of the weapon, when that's done, but I can't do it myself. :?
Image
I got a bit carried away.
by Infurnus
Fri Nov 27, 2009 10:56 pm
Forum: Abandoned/Dead Projects
Topic: [WIP][NSFW?] Attack of the Anatomically Correct Charmanders!
Replies: 101
Views: 10990

Re: [WIP] Attack of the Anatomically Correct Charmanders!

Wait until you have more work done than some crappy pokemon sprites and a logo
by Infurnus
Fri Jun 19, 2009 12:43 pm
Forum: General
Topic: New Monster Weapon Mapping Website!
Replies: 309
Views: 15439

Re: New Monster Weapon Mapping Website!

I made an edit of the "Shadow Cacodemon" that I think is a vast improvement:
Spoiler:
by Infurnus
Wed May 06, 2009 12:31 pm
Forum: Abandoned/Dead Projects
Topic: Kaiser's Doom64 EX 1.1 (Feedback Build)
Replies: 152
Views: 14131

Re: Kaiser's Doom64 EX 1.1 (Feedback Build)

Gez wrote:Okay, so you're saying that Doom 64 sucks
I think Fallout Beta's posting is what sucks tbh

...also he bumped a 7-month old thread just to tell everyone that the thread was pointless. Image

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