Search found 138 matches

by Killer_Of_Doom
Fri May 08, 2009 1:43 pm
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

Re: [Project] ZHalloween wad

I might have a look have a look at this again over the summer, I havent done any doom related stuff since I made my map for this like 4 years ago or whatever it it was. Im not promising anything but i mite get it someway playable!!
by Killer_Of_Doom
Sun Feb 24, 2008 7:43 am
Forum: Levels
Topic: Deus Vult II
Replies: 72
Views: 13059

Re: Deus Vult II

im stuck in map 21 too, i have the blue key but i cant get into that middle area!!
by Killer_Of_Doom
Mon Oct 30, 2006 11:33 am
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

well its actually the same map, ive just updated and fixed it,
by Killer_Of_Doom
Mon Oct 30, 2006 8:02 am
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

hey kirby,im nearly finished my map, where will i post it?
by Killer_Of_Doom
Fri Sep 29, 2006 12:14 pm
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

i still need to fix up my map, kinda busy with school at the moment, hopefully should be able to do a bit this weekend
by Killer_Of_Doom
Fri Sep 08, 2006 3:57 pm
Forum: Editing (Archive)
Topic: Pyramid Head?
Replies: 3
Views: 425

maybe if you could some how extract the model file from the game and open it with a model viewer and take screen shots of each rotatation and what not
by Killer_Of_Doom
Mon Aug 07, 2006 7:59 pm
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

hey im still interested in this, my map was fairly done, i just needed to fix a few gameplay things but it should be okay, if ya need any help just say so, but just dont let it die!! :roll:
by Killer_Of_Doom
Thu Apr 20, 2006 3:41 pm
Forum: General
Topic: [WIP] Sapphire 2 is in developement (update p.14)
Replies: 225
Views: 13193

Lookin good torm :rock: !!!!
by Killer_Of_Doom
Wed Apr 05, 2006 10:52 am
Forum: Abandoned/Dead Projects
Topic: ZHalloween [is this even still being worked on?!]
Replies: 1347
Views: 93362

bout time this got going again!!! :P

Anything I can do to help?
by Killer_Of_Doom
Sun Mar 19, 2006 4:24 pm
Forum: Editing (Archive)
Topic: Public Doom Sprites - Z-Halloween Pumkin-Nade Up! on p.56
Replies: 852
Views: 67460

Nice!!! :thumb:
by Killer_Of_Doom
Wed Jan 25, 2006 4:01 pm
Forum: Editing (Archive)
Topic: Demon Eclipse Mod Thread - New Beta Up-Testers needed. p. 1
Replies: 722
Views: 46405

Yes, you are mistaken, but I'm starting to wonder if I'm not mistaken with you...

Are stacked sectors the same things as what is in Zen Dynamics MAP04? With the upper sector and lower sector things to join everything together?
Yup, that's them.
by Killer_Of_Doom
Tue Jan 24, 2006 11:13 am
Forum: Editing (Archive)
Topic: Weapons Resource WAD
Replies: 2967
Views: 167585

I think the problem is that you are using the default explosion damage when you use A_Explode without defining ExplosionDamage, So its doing something like 96 Explosion damage because thats the default I Think.
I'm not sure thou.
by Killer_Of_Doom
Sun Jan 22, 2006 2:52 pm
Forum: Editing (Archive)
Topic: Demon Eclipse Mod Thread - New Beta Up-Testers needed. p. 1
Replies: 722
Views: 46405

Okay, I should be able to do the hell staff thing, but I dont think I can do anything about the blood shots going to the right
by Killer_Of_Doom
Sun Jan 22, 2006 12:49 pm
Forum: Editing (Archive)
Topic: Demon Eclipse Mod Thread - New Beta Up-Testers needed. p. 1
Replies: 722
Views: 46405

Okay I got it working by using Holymissile and including the sprites. To make it more powerful, I have if firing two holymissile's at one time.

Is there any other weapons you want modifyed?
by Killer_Of_Doom
Sun Jan 22, 2006 10:12 am
Forum: Editing (Archive)
Topic: Demon Eclipse Mod Thread - New Beta Up-Testers needed. p. 1
Replies: 722
Views: 46405

@ Eriance: I cant get that wraithverge thing working. We could just inherit from the hexen one and change the sprite names so it would use the lost soul sprites like your version.

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