Search found 625 matches

by Doomguy0505
Mon Nov 15, 2010 5:37 am
Forum: Editing (Archive)
Topic: Does Doom Builder 2 work in WINE?
Replies: 8
Views: 1174

Re: Does Doom Builder 2 work in WINE?

It's .NET, so you should try Mono, not wine
by Doomguy0505
Fri Oct 15, 2010 8:59 pm
Forum: Off-Topic
Topic: ZDoom forum contact list (gametags, id's and other contacts)
Replies: 251
Views: 39529

Re: ZDoom forum contact list (gametags, id's and other conta

Change the steam id to scent-tree, I accidentally gave the user
Image
by Doomguy0505
Fri Apr 18, 2008 1:54 am
Forum: Closed Bugs [GZDoom]
Topic: [All?] pullin does not work when called by alias
Replies: 6
Views: 465

[All?] pullin does not work when called by alias

If the pullin command is used in an alias, ZDoom will say that it must be called at startup, even in autoexec.cfg Won't work alias pull "pullin sas/addons/expansionpack/%1" pull "graphics/crosshairs.wad" Will work pullin "sas/addons/expansionpack/graphics/crosshairs.wad"
by Doomguy0505
Sat Nov 17, 2007 8:58 pm
Forum: Tutorials
Topic: The official "ZDoom on Linux" thread.
Replies: 805
Views: 313970

Re: The official "ZDoom on Linux" thread.

Try

Code: Select all

sudo xhost + localhost
by Doomguy0505
Thu Nov 15, 2007 12:50 am
Forum: Closed Bugs [GZDoom]
Topic: [linux][fmod+flac] Zdoom crashes unexpectedly
Replies: 12
Views: 1324

Re: [linux][fmod+flac] Zdoom crashes unexpectedly

That's weird, the system FLAC crashes for me, not the included one
by Doomguy0505
Wed Nov 14, 2007 12:37 am
Forum: Closed Bugs [GZDoom]
Topic: [linux][fmod+flac] Zdoom crashes unexpectedly
Replies: 12
Views: 1324

Re: [linux][fmod+flac] Zdoom crashes unexpectedly

Here's the fix (I've tested it and it works) FLAC/Makefile # Makefile for combined FLAC, FLAC++, derived from zlib's Makefile.mgw, # which was itself derived from zlib's Makefile.dj2. # Modified for mingw32 by C. Spieler, 6/16/98. # Updated for zlib 1.2.x by Christian Spieler and Cosmin Truta, Mar ...
by Doomguy0505
Sat Nov 10, 2007 4:55 am
Forum: Editing (Archive)
Topic: SLumpEd (v0.5 release page 12)
Replies: 331
Views: 21186

Re: SLumpEd (v0.5 release page 12)

I compiled from the latest version, so I don't know what is wrong
by Doomguy0505
Sat Nov 10, 2007 4:42 am
Forum: Editing (Archive)
Topic: SLumpEd (v0.5 release page 12)
Replies: 331
Views: 21186

Re: SLumpEd (v0.5 release page 12)

You're so good at selecting stable toolkits and libraries, aren't you, Slayer?
by Doomguy0505
Sat Nov 10, 2007 4:17 am
Forum: Editing (Archive)
Topic: SLumpEd (v0.5 release page 12)
Replies: 331
Views: 21186

Re: SLumpEd (v0.5 release page 12)

That worked, now wxscintilla need lmSpice and the loadData are missing
by Doomguy0505
Fri Nov 09, 2007 9:50 pm
Forum: Editing (Archive)
Topic: SLumpEd (v0.5 release page 12)
Replies: 331
Views: 21186

Re: SLumpEd (v0.5 release page 12)

Anyone know what is wrong here? (See err.txt) http://www.quickfileupload.com/827slumpedwtf.zip g++ cvar.o data_area.o gfx_area.o gfx_box.o hex_area.o image.o lump_area.o main.o main_window.o map_area.o media_area.o misc.o misc_dialog.o qmus2mid.o tex_area.o text_area.o tokenizer.o wad.o wad_panel.o ...
by Doomguy0505
Fri Nov 09, 2007 9:05 pm
Forum: ZDoom (and related) News
Topic: Site move in progress
Replies: 102
Views: 44656

Re: Site move in progress

Weird, page 5 here is broken, even after refresh

EDIT: And only page 5, wtf?
by Doomguy0505
Thu Nov 08, 2007 6:44 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2153654

Re:

Yeah that's bugging me too. ZDLsharp picks it up I think but for some reason it takes a while to load up on my machine. Where is it slow to start up? Initially or for that dialog to come up? I'm thinking about ditching the ZDLSharp in favour of a C/C++ based distro using wx, but I'm not sure. I ...

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