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- Tue Dec 01, 2009 11:34 am
- Forum: TCs, Full Games, and Other Projects
- Topic: Megaman 8-Bit Deathmatch - Released!
- Replies: 185
- Views: 25615
- Fri Oct 16, 2009 11:07 am
- Forum: Editing (Archive)
- Topic: Hey, getting back into editing a bit looking for some help
- Replies: 10
- Views: 447
Re: Hey, getting back into editing a bit looking for some help
I guess it has been a long time since I last made anything for ZDoom... I made the single stupidest mistake I have ever done. I was using Doom Builder 2 to edit external scripts(the library) saved them to a directory, and hit compile. Everything was going smooth. Turns out when you hit compile it ...
- Fri Oct 16, 2009 1:08 am
- Forum: Editing (Archive)
- Topic: Hey, getting back into editing a bit looking for some help
- Replies: 10
- Views: 447
Hey, getting back into editing a bit looking for some help
Well I decided to get back into editing for the time being. Well I've decided first thing I'm going to do to brush my skills off was to create a simple system of getting money for killing monsters, display them on screen and use said money to buy weapons. Seemed simple enough in theory, and now that ...
- Sat Dec 20, 2008 2:20 pm
- Forum: Editing (Archive)
- Topic: Doom Builder 2 thread
- Replies: 1027
- Views: 75966
Re: Doom Builder 2 early preview movie
Morpheus, can u reupload with the setup files?
or can someone atleast say what they were
or can someone atleast say what they were
- Fri Jun 06, 2008 9:51 pm
- Forum: Abandoned/Dead Projects
- Topic: IT HAS OFFICALLY BEGUN! (D3wepMod) PAGE 14 & 15 for credits
- Replies: 289
- Views: 16523
Re: IT HAS OFFICALLY BEGUN! (D3wepMod) PAGE 14
So I went through the thread with no mention of credit to me. Since I provided a base of DECORATE source, I expected myself to be credited. Especially when przndoom contacted me a few months back asking for permission and I said yes only if credited. I can obviously tell it is my source code for ...
- Tue May 27, 2008 7:32 am
- Forum: General
- Topic: GZDoom for Xbox 360
- Replies: 56
- Views: 5345
Re: GZDoom for Xbox 360
[quote="Juan "JacKThERiPPeR"]Good luck programming and porting to XNA that port. Bill Gates wouldn't agree more. Nods and aggrees. I ppersonaly think it is a good iudea, it woiuld make a change form playing it on the pc and if you can connect to the internet with iit, on a live silver account mind ...
- Sun Jan 20, 2008 9:07 am
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143469
Re: WHAT THE HELL are you working on
I'm not sure why(I'm thinking the sounds) but that made me lol
- Sat Jan 05, 2008 12:48 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143469
Re: WHAT THE HELL are you working on
which position might that be? The one with Green Yellow and Orange? or just Green and Orange?Phobus wrote:the positioning of ones hand just kills ones middle finger
- Sat Dec 08, 2007 3:56 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143469
Re: WHAT THE HELL are you working on
not nessecarily, he could have designed the levels to appear upside down, and made the monster on the ceiling to appear as on the floor, as I don't think the camera can actually view things upside down. So I'm going to say the player is on the floor which looks like a ceiling, and vice versa for the ...
- Wed Nov 07, 2007 11:09 am
- Forum: ZDoom (and related) News
- Topic: Site move in progress
- Replies: 102
- Views: 44484
Re: Site move in progress
if you want them on the left change then theme to subSilver2 or something like that.jimmy91 wrote:Blarg, please put the info boxes on the left again!
Other than that, looks shiny.
- Mon Oct 29, 2007 9:34 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143469
- Fri Oct 26, 2007 2:27 pm
- Forum: Off-Topic
- Topic: The WIP Thread
- Replies: 30876
- Views: 2143469
- Sat Oct 20, 2007 7:52 am
- Forum: Editing (Archive)
- Topic: conveyer system
- Replies: 2
- Views: 255
- Sat Oct 20, 2007 7:49 am
- Forum: Editing (Archive)
- Topic: [Solved] with Custom Weapons, need help
- Replies: 7
- Views: 456
- Sat Oct 20, 2007 7:45 am
- Forum: Editing (Archive)
- Topic: [getcvar("vid_renderer")] How to use? (Cutty?)
- Replies: 3
- Views: 275