[1.0.0] Pressing ESC on Duke3D intermission can hardlock

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Expand view Topic review: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

Re: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

by ReaperAA » Sat Apr 17, 2021 11:16 am

I tested Raze 1.0.2 and the bug seems to be fixed now.

Re: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

by Graf Zahl » Fri Apr 16, 2021 4:18 pm

Should be fixed now, I did a major rewrite on the timing code for these screens. This had several problems.
Waiting for confirmation before closing the report.

Re: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

by ReaperAA » Fri Apr 09, 2021 2:02 pm

I tried Raze 1.0.1 and the latest DRD team build "raze-x64-0.8.0_beta-264-gc8c8635b4" and the bug is still present

Re: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

by Graf Zahl » Thu Apr 08, 2021 10:05 am

It seems that aborting an intermission that has already ended will only create greater problems. I now blocked it entirely but I'm not fast enough to check. Once a new devbuild is available, can anyone of you please check?

Re: [1.0.0] Pressing ESC on Duke3D intermission can hardlock

by ReaperAA » Thu Apr 08, 2021 8:57 am

I checked and can confirm that this bug exists.

[1.0.0] Pressing ESC on Duke3D intermission can hardlock

by Kinsie » Thu Apr 08, 2021 4:38 am

1.) Start up Duke3D.
2.) Cheat your way to the end of a level so the intermission screen pops up.
3.) Press ESC on the intermission screen.

If you do this while the intermission sequence is still printing text to the screen, the menu will pop up over the top of the menu and all is well. If you do it after all the text is printed, the "LEVEL NAME COMPLETED" text will vanish and the engine will freeze up.

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