by Kate » Sun Jul 20, 2014 4:55 pm
The music, when set by a [wiki=Classes:MusicChanger]MusicChanger[/wiki], does not reset the music for a map when a new game is started, so it stays forever set to whatever track was played last.
This wad can reproduce the problem. MAP05 and MAP07 have music cues at different points.
The music, when set by a [wiki=Classes:MusicChanger]MusicChanger[/wiki], does not reset the music for a map when a new game is started, so it stays forever set to whatever track was played last.
[url=https://www.dropbox.com/s/ytxrrah5scevcvf/SPD12.zip]This wad[/url] can reproduce the problem. MAP05 and MAP07 have music cues at different points.