by StrikerMan780 » Wed Oct 17, 2012 2:25 am
I don't think you're understanding. +THRUGHOST when applied to puffs, allows you to shoot through actors with the +GHOST flag. Ie. Hitscans ignore them and pass right on through. I'd like to have the same behavior for +MTHRUSPECIES when applied to a puff. The behavior is already there, I just would like it be extended to that. Not to mention, if applying flags to bullet puffs to influence the attack wasn't possible, wouldn't that make assigning damage types to bullet puffs impossible as well, when such a thing actually DOES work? (+THRUGHOST being another proven case.)
I don't think you're understanding. +THRUGHOST when applied to puffs, allows you to shoot through actors with the +GHOST flag. Ie. Hitscans ignore them and pass right on through. I'd like to have the same behavior for +MTHRUSPECIES when applied to a puff. The behavior is already there, I just would like it be extended to that. Not to mention, if applying flags to bullet puffs to influence the attack wasn't possible, wouldn't that make assigning damage types to bullet puffs impossible as well, when such a thing actually DOES work? (+THRUGHOST being another proven case.)