by NeuralStunner » Wed Aug 12, 2009 12:19 pm
I tried this one a bit. Those blasted cacodemons just don't cooperate... I had a hard time even getting one over me.
As for the lack of "pull", I would suspect this has to do with the player already having crossed the monster's center axis. I don't know for sure about the sound issue, I couldn't tell if it was actually doing damage. The caco kept moving out of range (Because, yes, the chainsaw wasn't "grabbing").
I tried this one a bit. Those blasted cacodemons just don't cooperate... I had a hard time even getting one over me.
As for the lack of "pull", I would suspect this has to do with the player already having crossed the monster's center axis. I don't know for sure about the sound issue, I couldn't tell if it was actually doing damage. The caco kept moving out of range (Because, yes, the chainsaw wasn't "grabbing").