A DECALDEF FOR FLOOR/CEILING

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Re: A DECALDEF FOR FLOOR/CEILING

by zwouth » Fri Feb 08, 2008 12:01 am

Nash wrote:Now every n00b is going to have 3-d splats in their mods before I even released mine. =(
it gives us something to use while waiting for NashGoreScript to be released...

Re: A DECALDEF FOR FLOOR/CEILING

by TheDarkArchon » Wed Feb 06, 2008 6:39 am

Enjay wrote:But your's aren't just splats, they're Nash splats. ;)
Come on, that's nowhere near suitably overboard.

Re: A DECALDEF FOR FLOOR/CEILING

by Cutmanmike » Wed Feb 06, 2008 5:00 am

Nash wrote:Now every n00b is going to have 3-d splats in their mods before I even released mine. =(
I already made my own BECAUSE you never released yours ;)

Re: A DECALDEF FOR FLOOR/CEILING

by Enjay » Tue Feb 05, 2008 3:56 pm

But your's aren't just splats, they're Nash splats. ;)

Re: A DECALDEF FOR FLOOR/CEILING

by Nash » Tue Feb 05, 2008 3:51 pm

Now every n00b is going to have 3-d splats in their mods before I even released mine. =(

Re: A DECALDEF FOR FLOOR/CEILING

by Enjay » Tue Feb 05, 2008 2:30 am

XutaWoo wrote:Although GZDoom with almost flat models can achieve the same affect.
You think that someone would ask over there then wouldn't you? ;)

http://forum.drdteam.org/viewtopic.php?t=3076

(example posted in that thread)

Re: A DECALDEF FOR FLOOR/CEILING

by randi » Mon Feb 04, 2008 11:35 pm

dax13 wrote:like DECALDEF
Should this see the light of day, why would it ever need a new lump? The existing decal definitions are hardly wall-exclusive (aside from the smearing blood).

Re: A DECALDEF FOR FLOOR/CEILING

by XutaWoo » Mon Feb 04, 2008 8:51 pm

Although GZDoom with almost flat models can achieve the same affect.

Re: A DECALDEF FOR FLOOR/CEILING

by Enjay » Mon Feb 04, 2008 6:16 am

dax13 wrote:I didnt know... lol.. sry :oops:
Skippy wrote:You've already been told
:?:

Re: A DECALDEF FOR FLOOR/CEILING

by dax13 » Mon Feb 04, 2008 5:42 am

I didnt know... lol.. sry :oops:

Re: A DECALDEF FOR FLOOR/CEILING

by Skippy » Mon Feb 04, 2008 5:03 am

You've already been told this can't be done, so I'm not sure why you're requesting it again.

EDIT: not to mention that this is one of the most frequently shot-down feature suggestions in ZDoom. http://forum.zdoom.org/viewtopic.php?f=18&t=14664

A DECALDEF FOR FLOOR/CEILING

by dax13 » Mon Feb 04, 2008 4:56 am

Hello guys !

Yepp!.. I/We could need a lump which allows (like DECALDEF) to put some sprites/images on the floor and ceiling..

that would be something !!!

Imagine you shoot someone down and blood streams out of the corpse :).. If the blood would be something like a sprite which scales bigger and bigger ... weao!! That would be amazing.. NOT?
OR even bulletpuffs on the floor and ceiling... that would be nice 2 :)
Am I dreaming?

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