[2 in 1] COOP Bugs

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Expand view Topic review: [2 in 1] COOP Bugs

by randi » Thu Jan 29, 2004 8:10 pm

1 should be fixed from this bugfix, and 2 is an unfortunate result of an unreliable network, so I can't fix it.

COOP Bugs

by SirTimberWolf » Sat Dec 06, 2003 8:51 pm

Okay, a friend of mine and I were doing a coop game and we ran into a couple problems...

1) When in spy mode and the second player (IE: Not the host) exited the map it crashed the game when joining the new map (this happened from e2m1 to e2m2 -skill 4 and -fast

2) We have had problem with the hosting player exiting the map and hanging up the game at the intermision screen, though it could be our systems possibly..

Not a bug:

I noticed the blood smearing effect on the decals for the first time tonight... surprised the hell out of me.. thats awsome randy, keep up the great work :) *yeah I know... but the little stuff adds up :D*

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