dynamic lights

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Re: dynamic lights

by Graf Zahl » Sat Dec 17, 2022 5:19 am

When the time is ready.

Re: dynamic lights

by CacoTwoShoes » Fri Dec 16, 2022 5:01 pm

Just any kind of dynamic lights attached to muzzle flashes and explosions would be extremely cool!

Re: dynamic lights

by Graf Zahl » Sun Nov 13, 2022 2:18 am

Dynamic lights are the next thing on the roadmap, to be precise, once 1.6 is out. Keep in mind that Raze uses GZDoom's lighting system, so things *may* look a little bit different.

Re: dynamic lights

by mjr4077au » Sun Nov 13, 2022 12:45 am

It's on the agenda. We're right at the tail end of a major refactor of all the games which will make them better to build upon. Once the boring foundational stuff has been completed, the fun stuff can begin.

dynamic lights

by carmatic » Sat Nov 12, 2022 11:22 pm

Are the coloured lights from DN3D World Tour going to be added? Also, what about the normal mapping for sprites and textures which work together with dynamic lights

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