by WYDStepcat » Sun Oct 20, 2024 6:27 am
Hey everyone.
For some reason i got a blue screen when i opened up GZDoom once, and now i just can't open the game anymore with the vulkan renderer. Open GL works just fine though.
I tried different games with Vulkan and they seem to work just fine.
OS: Windows 10 (NT 10.0) Build 19045
GZDoom version g4.13.0
W_Init: Init WADfiles.
adding D:/Games/Doom/Sourceports/GZDOOM/gzdoom.pk3, 679 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/game_support.pk3, 3308 lumps
adding E:/SteamLibrary/steamapps/common/ultimate doom/base/DOOM.WAD, 2306 lumps
adding E:/SteamLibrary/steamapps/common/Ultimate Doom/rerelease/id24res.wad, 530 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/game_widescreen_gfx.pk3, 214 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/gzdoom.exe, 1 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on Speakers (PRO X 2 LIGHTSPEED)
EFX enabled
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Vulkan device: INVIDIA GeForce RTX 3080
Vulkan device type: discrete gpu
Vulkan version: 1.3.289 (api) 565.360.0 (driver)
Max. texture size: 32768
Max. uniform buffer range: 65536
Min. uniform buffer offset alignment: 64
Execution could not continue.
Could not create pipeline cache: vkResult -13
Hey everyone.
For some reason i got a blue screen when i opened up GZDoom once, and now i just can't open the game anymore with the vulkan renderer. Open GL works just fine though.
I tried different games with Vulkan and they seem to work just fine.
OS: Windows 10 (NT 10.0) Build 19045
GZDoom version g4.13.0
W_Init: Init WADfiles.
adding D:/Games/Doom/Sourceports/GZDOOM/gzdoom.pk3, 679 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/game_support.pk3, 3308 lumps
adding E:/SteamLibrary/steamapps/common/ultimate doom/base/DOOM.WAD, 2306 lumps
adding E:/SteamLibrary/steamapps/common/Ultimate Doom/rerelease/id24res.wad, 530 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/game_widescreen_gfx.pk3, 214 lumps
adding D:/Games/Doom/Sourceports/GZDOOM/gzdoom.exe, 1 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on Speakers (PRO X 2 LIGHTSPEED)
EFX enabled
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Vulkan device: INVIDIA GeForce RTX 3080
Vulkan device type: discrete gpu
Vulkan version: 1.3.289 (api) 565.360.0 (driver)
Max. texture size: 32768
Max. uniform buffer range: 65536
Min. uniform buffer offset alignment: 64
Execution could not continue.
Could not create pipeline cache: vkResult -13