by Enjay » Sun Jan 22, 2023 5:50 am
AFADoomer wrote: ↑Sat Jan 21, 2023 10:35 am
I'd envision being able to have things like health, weapons, and powerups with their own shapes - things that require a map marker or similar right now.
Sounds good - and it would be useful to be able to set it by actor, e.g. in the actors zscript/decorate. So, for example, you could have a map "arrow" that looks like a key card, another for skulls and - who knows - if someone adds a severed hand or something else that acts as a key, then it could have its own special "arrow" because it is neither a keycard nor a skull, but is is still a key.
[quote=AFADoomer post_id=1235942 time=1674318952 user_id=11]
I'd envision being able to have things like health, weapons, and powerups with their own shapes - things that require a map marker or similar right now.
[/quote]
Sounds good - and it would be useful to be able to set it by actor, e.g. in the actors zscript/decorate. So, for example, you could have a map "arrow" that looks like a key card, another for skulls and - who knows - if someone adds a severed hand or something else that acts as a key, then it could have its own special "arrow" because it is neither a keycard nor a skull, but is is still a key.