by Enjay » Tue Aug 09, 2005 12:06 pm
Whilst we are discussing this topic, am I right in saying that when a monster drops more than one item the items are all dropped at the same angle? It seems to be that way.
eg I set a monster to drop a random number of armor helmets by putting this in the monster definition
Code: Select all
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
It works pretty much as I want it to (ie the monster drops a random number of helmets from 0-5) but the helmets all get thrown in exactly the same way. So as far as you can see, until you actually pick up the helmets, it looks like he has actually only dropped one. Quite a useful effect from one point of view, but not what I wanted. What I would prefer is the monster to drop each helmet at a random angle so that a monster dropping 5 helmets would be surrounded by a scattering of the dropped items rather than them all sitting on top of each other.
Possible?
Whilst we are discussing this topic, am I right in saying that when a monster drops more than one item the items are all dropped at the same angle? It seems to be that way.
eg I set a monster to drop a random number of armor helmets by putting this in the monster definition
[code]DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128
DROPITEM ArmorBonus 128[/code]
It works pretty much as I want it to (ie the monster drops a random number of helmets from 0-5) but the helmets all get thrown in exactly the same way. So as far as you can see, until you actually pick up the helmets, it looks like he has actually only dropped one. Quite a useful effect from one point of view, but not what I wanted. What I would prefer is the monster to drop each helmet at a random angle so that a monster dropping 5 helmets would be surrounded by a scattering of the dropped items rather than them all sitting on top of each other.
Possible?