by ShockwaveS08 » Sun Jul 04, 2021 1:32 pm
If you've fired only one shell from the Sawed-Off, this weapon's visible clip count on the HUD will reset to 2 upon finishing a map, and loading the next one, yet there will still be exactly one shell inside the chamber.
To reproduce:
1) Enable "show clip amount on fullscreen HUD".
2) Fire exactly one shell from the Sawed-Off, then finish the current level.
3) Note how it now says that there are two shells "loaded" in the weapon when the next level starts.
If you've fired only one shell from the Sawed-Off, this weapon's visible clip count on the HUD will reset to 2 upon finishing a map, and loading the next one, yet there will still be exactly one shell inside the chamber.
To reproduce:
1) Enable "show clip amount on fullscreen HUD".
2) Fire exactly one shell from the Sawed-Off, then finish the current level.
3) Note how it now says that there are two shells "loaded" in the weapon when the next level starts.