by Enjay » Sat Jul 25, 2020 8:49 am
I hadn't even thought about maps which provide their own tally. I've certainly released some like that.
I did it with my Burghead mod. From memory, most of the maps have no intermission, but a global count is kept by ACS of all the kills, items and secrets, as well as of any bonus information found and any prisoners rescued. These all get displayed on a custom ACS tally screen once the final map (map112) is complete. The final map (map112) is actually a map that had been visited earlier that you go back to after being on map113. If you have found additional items or rescued prisoners, the end sequence shown before the tally is altered slightly.
So, forcing tallies on that mod would mean getting the default Doom-style tally between most maps where it isn't intended (and tallies for gathered info etc would not be present), you would presumably get a (default Doom) tally on leaving map 112 to go to map 113, get another one on coming back to map112 from 113, then on completing map112 for the final time, you would get the end sequence followed by the ACS tally and then a default Doom tally.
I also did an ACS tally on my Heretic Thief map to show how much loot you had gathered during the map and to thereby assign you a "thief rating" as well as the usual kills etc. That's not as complicated as the Burghead situation but it would still, presumably, mean getting the ACS tally with all its loot etc stuff and then a default Heretic one afterwards as well.
I hadn't even thought about maps which provide their own tally. I've certainly released some like that.
I did it with my Burghead mod. From memory, most of the maps have no intermission, but a global count is kept by ACS of all the kills, items and secrets, as well as of any bonus information found and any prisoners rescued. These all get displayed on a custom ACS tally screen once the final map (map112) is complete. The final map (map112) is actually a map that had been visited earlier that you go back to after being on map113. If you have found additional items or rescued prisoners, the end sequence shown before the tally is altered slightly.
So, forcing tallies on that mod would mean getting the default Doom-style tally between most maps where it isn't intended (and tallies for gathered info etc would not be present), you would presumably get a (default Doom) tally on leaving map 112 to go to map 113, get another one on coming back to map112 from 113, then on completing map112 for the final time, you would get the end sequence followed by the ACS tally and then a default Doom tally.
I also did an ACS tally on my Heretic Thief map to show how much loot you had gathered during the map and to thereby assign you a "thief rating" as well as the usual kills etc. That's not as complicated as the Burghead situation but it would still, presumably, mean getting the ACS tally with all its loot etc stuff and then a default Heretic one afterwards as well.