[0.4.0] [SW] Rendering glitches in TD

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Expand view Topic review: [0.4.0] [SW] Rendering glitches in TD

Re: [0.4.0] [SW] Rendering glitches in TD

by sinisterseed » Sun Mar 01, 2020 3:08 pm

Alright then.

I have also investigated the HOM too, and indeed, it was fixed, it renders correctly now.

Re: [0.4.0] [SW] Rendering glitches in TD

by Graf Zahl » Sun Mar 01, 2020 5:30 am

The first one no longer appears, it looks like a misplaced voxel revealing some untextured walls and the bug causing it was fixed recently.

The second one is not a render glitch, it looks like badly set up sector movement, which would qualify as a mapping bug.

[0.4.0] [SW] Rendering glitches in TD

by sinisterseed » Sat Feb 08, 2020 1:30 pm

MAP7 of TD has some HOM issues in places - https://i.imgur.com/u8deGSW.png

And in the other save attached the panel I'm facing has flickering liquids - https://i.imgur.com/0qxg9Vn.png

https://drive.google.com/file/d/1aIEMOY ... sp=sharing

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