Color coded alcohol and gut indicators for RR alternate HUD

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Expand view Topic review: Color coded alcohol and gut indicators for RR alternate HUD

Re: Color coded alcohol and gut indicators for RR alternate

by Graf Zahl » Sun Oct 18, 2020 2:15 pm

You actually got 3 different messages for the keys, but they are quite [censored word], keeping the tone of the game.

Re: Color coded alcohol and gut indicators for RR alternate

by sinisterseed » Sun Oct 18, 2020 1:50 pm

Indeed, just one of the many problems of these games.

Instead, you get a generic "You dont have the key". Yeah, no shit game.

Re: Color coded alcohol and gut indicators for RR alternate

by Esrael » Sun Oct 18, 2020 1:41 pm

Preach! The doors should probably also display messages like "this door requires a red key to open" or something.

Re: Color coded alcohol and gut indicators for RR alternate

by sinisterseed » Sun Oct 18, 2020 1:13 pm

Speaking of enhancements, there's something else I'd like to add to this game.

I noticed a while ago that the keys are colored in GDX. That would be a much needed change honestly - seriously who though making all keys black was a good idea? Boneheads...

Color coded alcohol and gut indicators for RR alternate HUD

by Esrael » Sun Oct 18, 2020 1:01 pm

Redneck Rampage's alternate HUD has numeric indicators for the player's alcohol and gut levels. How about adding the option of having the numbers correspond to the colors of the classic HUD?

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