by ZellSF » Sat Dec 07, 2019 9:01 am
If you enable "Use standard font for dialogue" in Strife, mouse input doesn't work properly in dialogue on some resolutions, selecting the wrong option, 1.00 scaling for me is 3840x2160, which doesn't seem to work. 1920x1080 seems to work (0.50 scaling for me).
https://www.youtube.com/watch?v=wBlFCF2LIb4
This is also broken in localization where you have to use the standard font (Korean, Japanese).
I actually though GZDoom didn't support mouse input in dialogues at first since I exited them by accident.
Edit: seems UI scale setting is relevant too.
If you enable "Use standard font for dialogue" in Strife, mouse input doesn't work properly in dialogue on some resolutions, selecting the wrong option, 1.00 scaling for me is 3840x2160, which doesn't seem to work. 1920x1080 seems to work (0.50 scaling for me).
https://www.youtube.com/watch?v=wBlFCF2LIb4
This is also broken in localization where you have to use the standard font (Korean, Japanese).
I actually though GZDoom didn't support mouse input in dialogues at first since I exited them by accident.
Edit: seems UI scale setting is relevant too.