Level.IsPointInLevel ignores 3d floors

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Expand view Topic review: Level.IsPointInLevel ignores 3d floors

Re: Level.IsPointInLevel ignores 3d floors

by Major Cooke » Wed Jul 03, 2019 9:44 am

Not a bug. This function is designed to see if a point is within the main map play area or out in the void. Because 3D floors are within the main map itself, it stands to reason that they are within the map itself.

Level.IsPointInLevel ignores 3d floors

by comet1337 » Wed Jul 03, 2019 1:04 am

see title

in case this isn't a bug, but intended behaviour, move this to feature suggestions instead
ispointinlevel.pk3
standard "go to map01 and see what happens" fare
(1.63 KiB) Downloaded 27 times

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