1x1 texture crash or glitch zdoom

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Expand view Topic review: 1x1 texture crash or glitch zdoom

Re: 1x1 texture crash or glitch zdoom

by ibm5155 » Tue Nov 01, 2016 3:20 pm

randi wrote:Fixed.
Thanks Randi :D

Code: Select all

// Scratch that. Somebody actually made a 1x1 texture, so now we have to handle it. 
Sorry, it was the 64KB contest that forced me to save every single byte that I could :lol:

Re: 1x1 texture crash or glitch zdoom

by randi » Mon Oct 31, 2016 11:12 pm

1x1 texture crash or glitch zdoom

by ibm5155 » Sat Oct 29, 2016 9:15 am

As found here, zdoom has some kind of problem dealing with 1x1 textures, if you increase the size of the texture the problem is gone, but with 1x1 textures, or they get glitched in the render scene or they crash zdoom.
Example pictures:
How it should look (Gzdoom):
Spoiler:
How it looks like in zdoom:
Spoiler:
Also, if you look around, the game will crash, with bigger textures the game will just work fine.

Test wads:
Broken wad (1x1 texture): http://www.mediafire.com/download/o4k80 ... AND_v5.pk7
Working wad( > 1x1 texture): http://forum.drdteam.org/download/file.php?id=3137

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